Patch note
Lire en françaisChangelog — September 23, 2026
Hello everyone,
New fixes and adjustments have been deployed on the servers tonight. Here is the list of changes.
Archery and arrows
- Poison arrows now only poison monsters, not players.
- Fixed the charge animation for affected longbows.
Class abilities
You now have access to class abilities through the Ability 2 key, currently for the Heavy / Tank and Archer classes.
Heavy / Tank — Taunt
- A successful Taunt pulls nearby enemies toward you.
- Grants 15% reduced damage taken for 4 seconds.
- Gives targeting priority for 5 seconds.
- 15-second cooldown after a successful activation.
Archer — Feint
- Feint reduces your threat by 50% on engaged enemies.
- It launches you backward and upward with a recoil animation.
- 10-second cooldown after a successful activation.
Fixes
- Fixed a bug with drawers and crafting tables that no longer detached your items properly.
- Fixed a bug where pets no longer had walking animations.
- Fixed a bug where mounts no longer had walking animations.
- Fixed a bug where mounts no longer teleported to you.
- Fixed a bug where pets would stop moving on their own.
- Pets and mounts will now match your movement speed in order to follow you better.
- Fixed a bug where flying pets were not following you properly.
- Added an animation allowing flying pets to circle around you while you fly.
Note about Skyblock
We also want to let you know that we are working very hard to fix the invisible mobs bug in dungeons on the Skyblock server.
Sorry for the inconvenience. We are doing our best to fix the issue as quickly as possible.
Thank you, and see you at the castle or on the islands!
