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Changelog — September 23, 2026

🏹🐾 CHANGELOG — SEPTEMBER 23, 2026

Hey everyone! 👋

⚔️ Bow Balancing

Charging your shots is now much more rewarding. Fully charged arrows deal significantly more damage than before.

Quick shots deal slightly less damage with early and mid-game bows. Spamming clicks is no longer the best strategy.

Volley is now a proper ability. Previously, it dealt exactly the same damage with every bow. Its damage now scales with bow quality.

Every bow now has its own strengths. Mithril, Flame, and Frost previously had identical stats. They now all have distinct damage values.

Poison is no longer falling behind. Previously the weakest bow at full charge, it now outdamages Mithril.

🎒 Quivers & Ammunition

Bows now use arrows directly from your quivers, without needing to transfer them to your inventory first.

Arrows are consumed in the following order: equipped quiver first, other quivers second, and inventory last.

Picked-up arrows are automatically stored in your quivers whenever space is available.

To open a quiver, hold it in your main hand and left-click.

🛠️ Bug Fixes & Improvements

Fixed poison damage and the visual effects of poisoned arrows.

Freezing effects no longer affect other players.

Fixed arrow refunds and crossbow reloading.

Fixed the special appearances of Flame, Frost, and Mithril bows.

The /votetop command is now available again.

Certain potions can now stack up to 10 instead of 5.

🐾 PETS

🔥 Fire Resistance

The "Fire" stat has been renamed to "Fire Resist." A +5% bonus now reduces fire and lava damage by 5% for both you and your pet.

Fixed a bug that incorrectly granted complete fire and lava immunity with even the smallest fire resistance bonus.

❤️ Regeneration

HP regeneration now works every second as long as your pet is summoned.

Example: +5% regeneration with 100 max HP restores 5 HP per second to your character.

Mana and stamina regeneration have also been fixed.

Changelog — September 23, 2026 | Hylterium