Model

Tang_Blue

Models/Swimming_Critter/Tang_Blue.json

Hytale vanilla 0.7.2 asset reference: presence in files does not confirm in-game availability or Hylterium configuration. A visual model does not necessarily represent a creature that can spawn in the game.

Model

Source path
Models/Swimming_Critter/Tang_Blue.json
Model file
NPC/Swimming_Critter/Tang/Models/Model.blockymodel
Texture
NPC/Swimming_Critter/Tang/Models/Model_Textures/Blue.png
Animation directory
NPC/Swimming_Wildlife/Bluegill/Animations
Parent model
Bluegill

Linked NPC roles

Links come from the NPC roles' explicit appearance model IDs.

Animations

Animations: 52
  • AlertedNPC/Swimming_Wildlife/Bluegill/Animations/Default/Alerted.blockyanim
  • CrouchNPC/Swimming_Wildlife/Bluegill/Animations/Default/Crouch.blockyanim
  • CrouchWalkNPC/Swimming_Wildlife/Bluegill/Animations/Default/Crouch_Walk.blockyanim
  • CrouchWalkBackwardNPC/Swimming_Wildlife/Bluegill/Animations/Default/Crouch_Walk_Backward.blockyanim
  • DeathNPC/Swimming_Wildlife/Bluegill/Animations/Damage/Death.blockyanim
  • DeathFlyNPC/Swimming_Wildlife/Bluegill/Animations/Damage/Death_Fly.blockyanim
  • DeathFlyImpactNPC/Swimming_Wildlife/Bluegill/Animations/Damage/Death_Fly_Impact.blockyanim
  • DeathSwimNPC/Swimming_Wildlife/Bluegill/Animations/Damage/Death_Swim.blockyanim
  • FallNPC/Swimming_Wildlife/Bluegill/Animations/Default/Fall.blockyanim
  • FluidIdleNPC/Swimming_Wildlife/Bluegill/Animations/Swim/Swim_Idle.blockyanim
  • FluidRunNPC/Swimming_Wildlife/Bluegill/Animations/Swim/Swim_Fast.blockyanim
  • FluidWalkNPC/Swimming_Wildlife/Bluegill/Animations/Swim/Swim.blockyanim
  • FluidWalkBackwardNPC/Swimming_Wildlife/Bluegill/Animations/Swim/Swim_Backward.blockyanim
  • FlyNPC/Swimming_Wildlife/Bluegill/Animations/Swim/Swim.blockyanim
  • FlyBackwardNPC/Swimming_Wildlife/Bluegill/Animations/Swim/Swim_Backward.blockyanim
  • FlyFastNPC/Swimming_Wildlife/Bluegill/Animations/Swim/Swim_Fast.blockyanim
  • FlyIdleNPC/Swimming_Wildlife/Bluegill/Animations/Swim/Swim_Idle.blockyanim
  • HurtNPC/Swimming_Wildlife/Bluegill/Animations/Damage/Hurt.blockyanim
  • HurtFlyNPC/Swimming_Wildlife/Bluegill/Animations/Damage/Hurt_Fly.blockyanim
  • HurtSwimNPC/Swimming_Wildlife/Bluegill/Animations/Damage/Hurt_Swim.blockyanim
  • IdleNPC/Swimming_Wildlife/Bluegill/Animations/Default/Idle.blockyanim
  • JumpNPC/Swimming_Wildlife/Bluegill/Animations/Default/Jump.blockyanim
  • JumpRunNPC/Swimming_Wildlife/Bluegill/Animations/Default/Jump.blockyanim
  • JumpSprintNPC/Swimming_Wildlife/Bluegill/Animations/Default/Jump.blockyanim
  • JumpWalkNPC/Swimming_Wildlife/Bluegill/Animations/Default/Jump.blockyanim
  • LaydownNPC/Swimming_Wildlife/Bluegill/Animations/Swim/Swim_Idle.blockyanim
  • RunNPC/Swimming_Wildlife/Bluegill/Animations/Default/Run.blockyanim
  • RunBackwardNPC/Swimming_Wildlife/Bluegill/Animations/Default/Run_Backward.blockyanim
  • SleepNPC/Swimming_Wildlife/Bluegill/Animations/Swim/Swim_Idle.blockyanim
  • SpawnNPC/Swimming_Wildlife/Bluegill/Animations/Default/Spawn.blockyanim
  • SprintNPC/Swimming_Wildlife/Bluegill/Animations/Default/Sprint.blockyanim
  • StepRunNPC/Swimming_Wildlife/Bluegill/Animations/Default/Step_Run.blockyanim
  • StepSprintNPC/Swimming_Wildlife/Bluegill/Animations/Default/Step_Sprint.blockyanim
  • StepWalkNPC/Swimming_Wildlife/Bluegill/Animations/Default/Step_Walk.blockyanim
  • SwimNPC/Swimming_Wildlife/Bluegill/Animations/Swim/Swim.blockyanim
  • SwimBackwardNPC/Swimming_Wildlife/Bluegill/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveNPC/Swimming_Wildlife/Bluegill/Animations/Swim/Swim.blockyanim
  • SwimDiveBackwardNPC/Swimming_Wildlife/Bluegill/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveBackwardPassiveNPC/Swimming_Wildlife/Bluegill/Animations/Flavor/Bubble.blockyanim
  • SwimDiveFastNPC/Swimming_Wildlife/Bluegill/Animations/Swim/Swim_Fast.blockyanim
  • SwimDiveFastPassiveNPC/Swimming_Wildlife/Bluegill/Animations/Flavor/Bubble.blockyanim
  • SwimDivePassiveNPC/Swimming_Wildlife/Bluegill/Animations/Flavor/Bubble.blockyanim
  • SwimFastNPC/Swimming_Wildlife/Bluegill/Animations/Swim/Swim_Fast.blockyanim
  • SwimFloatNPC/Swimming_Wildlife/Bluegill/Animations/Swim/Swim.blockyanim
  • SwimFloatPassiveNPC/Swimming_Wildlife/Bluegill/Animations/Flavor/Bubble.blockyanim
  • SwimIdleNPC/Swimming_Wildlife/Bluegill/Animations/Swim/Swim_Idle.blockyanim
  • SwimJumpNPC/Swimming_Wildlife/Bluegill/Animations/Swim/Swim_Jump.blockyanim
  • SwimSinkNPC/Swimming_Wildlife/Bluegill/Animations/Swim/Swim_Idle.blockyanim
  • SwimSinkPassiveNPC/Swimming_Wildlife/Bluegill/Animations/Flavor/Bubble.blockyanim
  • WakeNPC/Swimming_Wildlife/Bluegill/Animations/Default/Spawn.blockyanim
  • WalkNPC/Swimming_Wildlife/Bluegill/Animations/Default/Walk.blockyanim
  • WalkBackwardNPC/Swimming_Wildlife/Bluegill/Animations/Default/Walk_Backward.blockyanim

Linked sounds

  • SFX_Fish_Death
  • SFX_Fish_Hurt

File paths are documentary references, not directly downloadable game assets.

Back to catalog

Database by l'Archiviste · HYLTID / Orbis Asset Index · Hytale 0.7.2 (release) · Extracted on October 19, 2026

Hytale and its assets belong to Hypixel Studios. Unofficial reference; names come from game language files and editorial translations.