Model

Spark_Living

Models/Beast/Spark_Living.json

Hytale vanilla 0.7.2 asset reference: presence in files does not confirm in-game availability or Hylterium configuration. A visual model does not necessarily represent a creature that can spawn in the game.

Model

Source path
Models/Beast/Spark_Living.json
Model file
NPC/Beast/Spark_Living/Models/Model.blockymodel
Texture
NPC/Beast/Spark_Living/Models/Texture.png
Animation directory
NPC/Beast/Spark_Living/Animations

Linked NPC roles

Links come from the NPC roles' explicit appearance model IDs.

Animations

Animations: 127
  • AlertedNPC/Beast/Spark_Living/Animations/Default/Alerted.blockyanim
  • CrouchNPC/Beast/Spark_Living/Animations/Default/Crouch.blockyanim
  • CrouchPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • CrouchPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • CrouchPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • CrouchPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • CrouchWalkNPC/Beast/Spark_Living/Animations/Default/Crouch_Walk.blockyanim
  • CrouchWalkBackwardNPC/Beast/Spark_Living/Animations/Default/Crouch_Walk_Backward.blockyanim
  • CrouchWalkBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • CrouchWalkBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • CrouchWalkBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • CrouchWalkBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • CrouchWalkPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • CrouchWalkPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • CrouchWalkPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • CrouchWalkPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • DeathNPC/Beast/Spark_Living/Animations/Damage/Death.blockyanim
  • FallNPC/Beast/Spark_Living/Animations/Default/Fall.blockyanim
  • FallFarNPC/Beast/Spark_Living/Animations/Default/Fall_Far.blockyanim
  • FluidIdleNPC/Beast/Spark_Living/Animations/Default/Idle.blockyanim
  • FluidIdlePassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • FluidIdlePassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • FluidIdlePassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • FluidIdlePassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • FluidRunNPC/Beast/Spark_Living/Animations/Default/Walk_Backward.blockyanim
  • FluidRunPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • FluidRunPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • FluidRunPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • FluidRunPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • FluidWalkNPC/Beast/Spark_Living/Animations/Default/Walk.blockyanim
  • FluidWalkBackwardNPC/Beast/Spark_Living/Animations/Default/Walk_Backward.blockyanim
  • FluidWalkBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • FluidWalkBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • FluidWalkBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • FluidWalkBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • FluidWalkPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • FluidWalkPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • FluidWalkPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • FluidWalkPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • FlyNPC/Beast/Spark_Living/Animations/Fly/Fly.blockyanim
  • FlyBackwardNPC/Beast/Spark_Living/Animations/Fly/Fly_Backward.blockyanim
  • FlyBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • FlyBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • FlyBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • FlyBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • FlyFastNPC/Beast/Spark_Living/Animations/Fly/Fly_Fast.blockyanim
  • FlyFastPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • FlyFastPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • FlyFastPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • FlyFastPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • FlyIdleNPC/Beast/Spark_Living/Animations/Fly/Fly_Idle.blockyanim
  • FlyIdlePassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • FlyIdlePassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • FlyIdlePassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • FlyIdlePassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • FlyPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • FlyPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • FlyPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • FlyPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • HurtNPC/Beast/Spark_Living/Animations/Damage/Hurt.blockyanim
  • IdleNPC/Beast/Spark_Living/Animations/Default/Idle.blockyanim
  • IdlePassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • IdlePassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • IdlePassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • IdlePassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • JumpNPC/Beast/Spark_Living/Animations/Default/Jump.blockyanim
  • JumpRunNPC/Beast/Spark_Living/Animations/Default/Jump_Far.blockyanim
  • LaydownNPC/Beast/Spark_Living/Animations/Default/Laydown.blockyanim
  • RunNPC/Beast/Spark_Living/Animations/Default/Run.blockyanim
  • RunPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • RunPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • RunPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • RunPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • SleepNPC/Beast/Spark_Living/Animations/Default/Sleep.blockyanim
  • SwimNPC/Beast/Spark_Living/Animations/Fly/Fly.blockyanim
  • SwimBackwardNPC/Beast/Spark_Living/Animations/Fly/Fly_Backward.blockyanim
  • SwimBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • SwimBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • SwimBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • SwimBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • SwimDiveNPC/Beast/Spark_Living/Animations/Fly/Fly.blockyanim
  • SwimDiveBackwardNPC/Beast/Spark_Living/Animations/Fly/Fly_Backward.blockyanim
  • SwimDiveBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • SwimDiveBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • SwimDiveBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • SwimDiveBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • SwimDiveFastNPC/Beast/Spark_Living/Animations/Fly/Fly_Fast.blockyanim
  • SwimDivePassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • SwimDivePassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • SwimDivePassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • SwimDivePassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • SwimFastNPC/Beast/Spark_Living/Animations/Fly/Fly_Fast.blockyanim
  • SwimFastPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • SwimFastPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • SwimFastPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • SwimFastPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • SwimFloatNPC/Beast/Spark_Living/Animations/Fly/Fly_Idle.blockyanim
  • SwimFloatPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • SwimFloatPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • SwimFloatPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • SwimFloatPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • SwimIdleNPC/Beast/Spark_Living/Animations/Fly/Fly_Idle.blockyanim
  • SwimIdlePassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • SwimIdlePassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • SwimIdlePassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • SwimIdlePassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • SwimJumpNPC/Beast/Spark_Living/Animations/Default/Jump.blockyanim
  • SwimPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • SwimPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • SwimPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • SwimPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • SwimSinkNPC/Beast/Spark_Living/Animations/Default/Fall.blockyanim
  • SwimSinkPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • SwimSinkPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • SwimSinkPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • SwimSinkPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • WakeNPC/Beast/Spark_Living/Animations/Default/Wake.blockyanim
  • WalkNPC/Beast/Spark_Living/Animations/Default/Walk.blockyanim
  • WalkBackwardNPC/Beast/Spark_Living/Animations/Default/Walk_Backward.blockyanim
  • WalkBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • WalkBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • WalkBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • WalkBackwardPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim
  • WalkPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around.blockyanim
  • WalkPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around2.blockyanim
  • WalkPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around3.blockyanim
  • WalkPassiveNPC/Beast/Spark_Living/Animations/Flavor/Look_Around4.blockyanim

Linked sounds

  • SFX_Spark_Living_Alerted
  • SFX_Spark_Living_Death

File paths are documentary references, not directly downloadable game assets.

Back to catalog

Database by l'Archiviste · HYLTID / Orbis Asset Index · Hytale 0.7.2 (release) · Extracted on October 19, 2026

Hytale and its assets belong to Hypixel Studios. Unofficial reference; names come from game language files and editorial translations.