Model

Ram_Lamb

Models/Livestock/Ram_Lamb.json

Hytale vanilla 0.7.2 asset reference: presence in files does not confirm in-game availability or Hylterium configuration. A visual model does not necessarily represent a creature that can spawn in the game.

Model

Source path
Models/Livestock/Ram_Lamb.json
Model file
NPC/Livestock/Ram_Lamb/Models/Model.blockymodel
Texture
NPC/Livestock/Ram_Lamb/Models/Texture.png
Animation directory
NPC/Livestock/Lamb/Animations
Parent model
Lamb

Linked NPC roles

Links come from the NPC roles' explicit appearance model IDs.

Animations

Animations: 41
  • AlertedNPC/Livestock/Lamb/Animations/Default/Alerted.blockyanim
  • CrouchNPC/Livestock/Lamb/Animations/Default/Crouch.blockyanim
  • CrouchWalkNPC/Livestock/Lamb/Animations/Default/Crouch_Walk.blockyanim
  • CrouchWalkBackwardNPC/Livestock/Lamb/Animations/Default/Crouch_Walk_Backward.blockyanim
  • CuriousNPC/Livestock/Lamb/Animations/Flavor/Curious.blockyanim
  • DeathNPC/Livestock/Lamb/Animations/Damage/Death.blockyanim
  • EatNPC/Livestock/Lamb/Animations/Default/Idle.blockyanim
  • FallNPC/Livestock/Lamb/Animations/Default/Fall.blockyanim
  • FlyNPC/Livestock/Lamb/Animations/Fly/Fly.blockyanim
  • FlyBackwardNPC/Livestock/Lamb/Animations/Fly/Fly_Backward.blockyanim
  • FlyFastNPC/Livestock/Lamb/Animations/Fly/Fly_Fast.blockyanim
  • FlyIdleNPC/Livestock/Lamb/Animations/Fly/Fly_Idle.blockyanim
  • GreetAnimationNPC/Livestock/Lamb/Animations/Default/Idle.blockyanim
  • HurtNPC/Livestock/Lamb/Animations/Damage/Hurt.blockyanim
  • IdleNPC/Livestock/Lamb/Animations/Default/Idle.blockyanim
  • JumpNPC/Livestock/Lamb/Animations/Default/Jump.blockyanim
  • JumpRunNPC/Livestock/Lamb/Animations/Default/Jump_Run.blockyanim
  • JumpSprintNPC/Livestock/Lamb/Animations/Default/Jump_Run.blockyanim
  • JumpWalkNPC/Livestock/Lamb/Animations/Default/Jump.blockyanim
  • LaydownNPC/Livestock/Lamb/Animations/Default/Laydown.blockyanim
  • RunNPC/Livestock/Lamb/Animations/Default/Run.blockyanim
  • RunBackwardNPC/Livestock/Lamb/Animations/Default/Run_Backward.blockyanim
  • SleepNPC/Livestock/Lamb/Animations/Default/Sleep.blockyanim
  • SpawnNPC/Livestock/Lamb/Animations/Default/Spawn.blockyanim
  • SprintNPC/Livestock/Lamb/Animations/Default/Sprint.blockyanim
  • StepRunNPC/Livestock/Lamb/Animations/Default/Step_Run.blockyanim
  • StepSprintNPC/Livestock/Lamb/Animations/Default/Step_Sprint.blockyanim
  • StepWalkNPC/Livestock/Lamb/Animations/Default/Step_Walk.blockyanim
  • SwimNPC/Livestock/Lamb/Animations/Swim/Swim.blockyanim
  • SwimBackwardNPC/Livestock/Lamb/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveNPC/Livestock/Lamb/Animations/Swim/Swim.blockyanim
  • SwimDiveBackwardNPC/Livestock/Lamb/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveFastNPC/Livestock/Lamb/Animations/Swim/Swim_Fast.blockyanim
  • SwimFastNPC/Livestock/Lamb/Animations/Swim/Swim_Fast.blockyanim
  • SwimFloatNPC/Livestock/Lamb/Animations/Swim/Swim_Float.blockyanim
  • SwimIdleNPC/Livestock/Lamb/Animations/Swim/Swim_Idle.blockyanim
  • SwimJumpNPC/Livestock/Lamb/Animations/Swim/Swim_Jump.blockyanim
  • SwimSinkNPC/Livestock/Lamb/Animations/Swim/Swim_Sink.blockyanim
  • WakeNPC/Livestock/Lamb/Animations/Default/Wake.blockyanim
  • WalkNPC/Livestock/Lamb/Animations/Default/Walk.blockyanim
  • WalkBackwardNPC/Livestock/Lamb/Animations/Default/Walk_Backward.blockyanim

Linked sounds

  • SFX_Lamb_Alerted
  • SFX_Lamb_Death
  • SFX_Lamb_Hurt

File paths are documentary references, not directly downloadable game assets.

Back to catalog

Database by l'Archiviste · HYLTID / Orbis Asset Index · Hytale 0.7.2 (release) · Extracted on October 19, 2026

Hytale and its assets belong to Hypixel Studios. Unofficial reference; names come from game language files and editorial translations.