Model

Leopard_Snow

Models/Beast/Leopard_Snow.json

Hytale vanilla 0.7.2 asset reference: presence in files does not confirm in-game availability or Hylterium configuration. A visual model does not necessarily represent a creature that can spawn in the game.

Model

Source path
Models/Beast/Leopard_Snow.json
Model file
NPC/Beast/Tiger_Sabertooth/Models/Model.blockymodel
Texture
NPC/Beast/Tiger_Sabertooth/Models/Snow_Leopard_Texture.png
Animation directory
NPC/Beast/Tiger_Sabertooth/Animations
Parent model
Tiger_Sabertooth

Linked NPC roles

Links come from the NPC roles' explicit appearance model IDs.

Animations

Animations: 44
  • AlertedNPC/Beast/Tiger_Sabertooth/Animations/Default/Alerted.blockyanim
  • CrouchNPC/Beast/Tiger_Sabertooth/Animations/Default/Crouch.blockyanim
  • CrouchWalkNPC/Beast/Tiger_Sabertooth/Animations/Default/Crouch_Walk.blockyanim
  • CrouchWalkBackwardNPC/Beast/Tiger_Sabertooth/Animations/Default/Crouch_Walk_Backward.blockyanim
  • DeathNPC/Beast/Tiger_Sabertooth/Animations/Damage/Death.blockyanim
  • DeathDrownNPC/Beast/Tiger_Sabertooth/Animations/Damage/Death_Drown.blockyanim
  • DeathFlyNPC/Beast/Tiger_Sabertooth/Animations/Damage/Death_Fly.blockyanim
  • DeathFlyImpactNPC/Beast/Tiger_Sabertooth/Animations/Damage/Death_Fly_Impact.blockyanim
  • DeathSwimNPC/Beast/Tiger_Sabertooth/Animations/Damage/Death_Swim.blockyanim
  • FallNPC/Beast/Tiger_Sabertooth/Animations/Default/Fall.blockyanim
  • FluidIdleNPC/Beast/Tiger_Sabertooth/Animations/Default/Idle.blockyanim
  • FluidRunNPC/Beast/Tiger_Sabertooth/Animations/Default/Run.blockyanim
  • FluidWalkNPC/Beast/Tiger_Sabertooth/Animations/Default/Walk.blockyanim
  • FluidWalkBackwardNPC/Beast/Tiger_Sabertooth/Animations/Default/Walk_Backward.blockyanim
  • FlyNPC/Beast/Tiger_Sabertooth/Animations/Fly/Fly.blockyanim
  • FlyBackwardNPC/Beast/Tiger_Sabertooth/Animations/Fly/Fly_Backward.blockyanim
  • FlyFastNPC/Beast/Tiger_Sabertooth/Animations/Fly/Fly_Fast.blockyanim
  • FlyIdleNPC/Beast/Tiger_Sabertooth/Animations/Fly/Fly_Idle.blockyanim
  • HowlNPC/Beast/Tiger_Sabertooth/Animations/Default/Alerted.blockyanim
  • HurtNPC/Beast/Tiger_Sabertooth/Animations/Damage/Hurt.blockyanim
  • HurtNPC/Beast/Tiger_Sabertooth/Animations/Damage/Hurt2.blockyanim
  • HurtDrownNPC/Beast/Tiger_Sabertooth/Animations/Damage/Hurt_Drown.blockyanim
  • HurtFlyNPC/Beast/Tiger_Sabertooth/Animations/Damage/Hurt_Fly.blockyanim
  • HurtSwimNPC/Beast/Tiger_Sabertooth/Animations/Damage/Hurt_Swim.blockyanim
  • IdleNPC/Beast/Tiger_Sabertooth/Animations/Default/Idle.blockyanim
  • JumpNPC/Beast/Tiger_Sabertooth/Animations/Default/Jump.blockyanim
  • JumpRunNPC/Beast/Tiger_Sabertooth/Animations/Default/Jump_Far.blockyanim
  • LaydownNPC/Beast/Tiger_Sabertooth/Animations/Default/Laydown.blockyanim
  • RunNPC/Beast/Tiger_Sabertooth/Animations/Default/Run.blockyanim
  • SleepNPC/Beast/Tiger_Sabertooth/Animations/Default/Sleep.blockyanim
  • SpawnNPC/Beast/Tiger_Sabertooth/Animations/Default/Spawn.blockyanim
  • SwimNPC/Beast/Tiger_Sabertooth/Animations/Swim/Swim.blockyanim
  • SwimBackwardNPC/Beast/Tiger_Sabertooth/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveNPC/Beast/Tiger_Sabertooth/Animations/Swim/Swim.blockyanim
  • SwimDiveBackwardNPC/Beast/Tiger_Sabertooth/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveFastNPC/Beast/Tiger_Sabertooth/Animations/Swim/Swim_Fast.blockyanim
  • SwimFastNPC/Beast/Tiger_Sabertooth/Animations/Swim/Swim_Fast.blockyanim
  • SwimFloatNPC/Beast/Tiger_Sabertooth/Animations/Swim/Swim.blockyanim
  • SwimIdleNPC/Beast/Tiger_Sabertooth/Animations/Swim/Swim_Idle.blockyanim
  • SwimJumpNPC/Beast/Tiger_Sabertooth/Animations/Swim/Swim_Jump.blockyanim
  • SwimSinkNPC/Beast/Tiger_Sabertooth/Animations/Default/Fall.blockyanim
  • WakeNPC/Beast/Tiger_Sabertooth/Animations/Default/Wake.blockyanim
  • WalkNPC/Beast/Tiger_Sabertooth/Animations/Default/Walk.blockyanim
  • WalkBackwardNPC/Beast/Tiger_Sabertooth/Animations/Default/Walk_Backward.blockyanim

Linked sounds

  • SFX_Leopard_Snow_Alerted
  • SFX_Leopard_Snow_Death
  • SFX_Leopard_Snow_Hurt
  • SFX_Leopard_Snow_Run
  • SFX_Tiger_Sabertooth_Alerted
  • SFX_Tiger_Sabertooth_Death
  • SFX_Tiger_Sabertooth_Hurt

File paths are documentary references, not directly downloadable game assets.

Back to catalog

Database by l'Archiviste · HYLTID / Orbis Asset Index · Hytale 0.7.2 (release) · Extracted on October 19, 2026

Hytale and its assets belong to Hypixel Studios. Unofficial reference; names come from game language files and editorial translations.