Model

Gecko

Models/Critter/Gecko.json

Hytale vanilla 0.7.2 asset reference: presence in files does not confirm in-game availability or Hylterium configuration. A visual model does not necessarily represent a creature that can spawn in the game.

Model

Source path
Models/Critter/Gecko.json
Model file
NPC/Critter/Gecko/Models/Model.blockymodel
Texture
NPC/Critter/Gecko/Models/Texture.png
Animation directory
NPC/Critter/Gecko/Animations

Linked NPC roles

Links come from the NPC roles' explicit appearance model IDs.

Animations

Animations: 68
  • AlertedNPC/Critter/Gecko/Animations/Default/Alerted.blockyanim
  • CrouchNPC/Critter/Gecko/Animations/Default/Crouch.blockyanim
  • CrouchPassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • CrouchWalkNPC/Critter/Gecko/Animations/Default/Crouch_Walk.blockyanim
  • CrouchWalkBackwardNPC/Critter/Gecko/Animations/Default/Crouch_Walk_Backward.blockyanim
  • CrouchWalkBackwardPassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • CrouchWalkPassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • DeathNPC/Critter/Gecko/Animations/Damage/Death.blockyanim
  • DeathDrownNPC/Critter/Gecko/Animations/Damage/Death_Drown.blockyanim
  • DeathFlyNPC/Critter/Gecko/Animations/Damage/Death_Fly.blockyanim
  • DeathFlyImpactNPC/Critter/Gecko/Animations/Damage/Death_Fly_Impact.blockyanim
  • DeathSwimNPC/Critter/Gecko/Animations/Damage/Death_Swim.blockyanim
  • DespawnNPC/Critter/Gecko/Animations/Default/Despawn.blockyanim
  • FallNPC/Critter/Gecko/Animations/Default/Fall.blockyanim
  • FluidIdleNPC/Critter/Gecko/Animations/Default/Idle.blockyanim
  • FluidIdlePassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • FluidRunNPC/Critter/Gecko/Animations/Default/Run.blockyanim
  • FluidRunPassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • FluidWalkNPC/Critter/Gecko/Animations/Default/Walk.blockyanim
  • FluidWalkBackwardNPC/Critter/Gecko/Animations/Default/Walk_Backward.blockyanim
  • FluidWalkBackwardPassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • FluidWalkPassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • FlyNPC/Critter/Gecko/Animations/Fly/Fly.blockyanim
  • FlyBackwardNPC/Critter/Gecko/Animations/Fly/Fly_Backward.blockyanim
  • FlyBackwardPassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • FlyFastNPC/Critter/Gecko/Animations/Fly/Fly_Fast.blockyanim
  • FlyFastPassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • FlyIdleNPC/Critter/Gecko/Animations/Fly/Fly_Idle.blockyanim
  • FlyIdlePassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • FlyPassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • HurtNPC/Critter/Gecko/Animations/Damage/Hurt.blockyanim
  • HurtDrownNPC/Critter/Gecko/Animations/Damage/Hurt_Drown.blockyanim
  • HurtFlyNPC/Critter/Gecko/Animations/Damage/Hurt_Swim.blockyanim
  • HurtSwimNPC/Critter/Gecko/Animations/Damage/Hurt_Swim.blockyanim
  • IdleNPC/Critter/Gecko/Animations/Default/Idle.blockyanim
  • IdlePassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • JumpNPC/Critter/Gecko/Animations/Default/Jump.blockyanim
  • JumpRunNPC/Critter/Gecko/Animations/Default/Jump_Far.blockyanim
  • JumpWalkNPC/Critter/Gecko/Animations/Default/Jump.blockyanim
  • LaydownNPC/Critter/Gecko/Animations/Default/Laydown.blockyanim
  • RunNPC/Critter/Gecko/Animations/Default/Run.blockyanim
  • RunPassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • SleepNPC/Critter/Gecko/Animations/Default/Sleep.blockyanim
  • SpawnNPC/Critter/Gecko/Animations/Default/Spawn.blockyanim
  • SwimNPC/Critter/Gecko/Animations/Swim/Swim.blockyanim
  • SwimBackwardNPC/Critter/Gecko/Animations/Swim/Swim_Backward.blockyanim
  • SwimBackwardPassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • SwimDiveNPC/Critter/Gecko/Animations/Swim/Swim.blockyanim
  • SwimDiveBackwardNPC/Critter/Gecko/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveBackwardPassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • SwimDiveFastNPC/Critter/Gecko/Animations/Swim/Swim_Fast.blockyanim
  • SwimDiveFastPassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • SwimDivePassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • SwimFastNPC/Critter/Gecko/Animations/Swim/Swim_Fast.blockyanim
  • SwimFastPassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • SwimFloatNPC/Critter/Gecko/Animations/Swim/Swim_Idle.blockyanim
  • SwimFloatPassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • SwimIdleNPC/Critter/Gecko/Animations/Swim/Swim_Idle.blockyanim
  • SwimIdlePassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • SwimJumpNPC/Critter/Gecko/Animations/Swim/Swim_Jump.blockyanim
  • SwimPassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • SwimSinkNPC/Critter/Gecko/Animations/Default/Fall.blockyanim
  • SwimSinkPassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • WakeNPC/Critter/Gecko/Animations/Default/Wake.blockyanim
  • WalkNPC/Critter/Gecko/Animations/Default/Walk.blockyanim
  • WalkBackwardNPC/Critter/Gecko/Animations/Default/Walk_Backward.blockyanim
  • WalkBackwardPassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim
  • WalkPassiveNPC/Critter/Gecko/Animations/Flavor/Blink.blockyanim

Linked sounds

  • SFX_Gecko_Alerted
  • SFX_Gecko_Death
  • SFX_Gecko_Hurt

File paths are documentary references, not directly downloadable game assets.

Back to catalog

Database by l'Archiviste · HYLTID / Orbis Asset Index · Hytale 0.7.2 (release) · Extracted on October 19, 2026

Hytale and its assets belong to Hypixel Studios. Unofficial reference; names come from game language files and editorial translations.