Model
Frog_Green
Models/Critter/Frog_Green.jsonHytale vanilla 0.7.2 asset reference: presence in files does not confirm in-game availability or Hylterium configuration. A visual model does not necessarily represent a creature that can spawn in the game.
Model
- Source path
- Models/Critter/Frog_Green.json
- Model file
- NPC/Critter/Frog/Models/Model.blockymodel
- Texture
- NPC/Critter/Frog/Models/Model_Textures/Green.png
- Animation directory
- NPC/Critter/Frog/Animations
Linked NPC roles
Links come from the NPC roles' explicit appearance model IDs.
Animations
Animations: 49
- Alerted
NPC/Critter/Frog/Animations/Default/Alerted.blockyanim - Croak
NPC/Critter/Frog/Animations/Flavor/Croak.blockyanim - Crouch
NPC/Critter/Frog/Animations/Default/Crouch.blockyanim - CrouchWalk
NPC/Critter/Frog/Animations/Default/Crouch_Walk.blockyanim - CrouchWalkBackward
NPC/Critter/Frog/Animations/Default/Crouch_Walk_Backward.blockyanim - Curious
NPC/Critter/Frog/Animations/Default/Idle.blockyanim - Death
NPC/Critter/Frog/Animations/Damage/Death.blockyanim - DeathDrown
NPC/Critter/Frog/Animations/Damage/Death_Drown.blockyanim - DeathFly
NPC/Critter/Frog/Animations/Damage/Death_Fly.blockyanim - DeathFlyImpact
NPC/Critter/Frog/Animations/Damage/Death_Fly_Impact.blockyanim - DeathSwim
NPC/Critter/Frog/Animations/Damage/Death_Swim.blockyanim - Eat
NPC/Critter/Frog/Animations/Flavor/Tongue.blockyanim - Fall
NPC/Critter/Frog/Animations/Default/Fall.blockyanim - FluidIdle
NPC/Critter/Frog/Animations/Default/Idle.blockyanim - FluidRun
NPC/Critter/Frog/Animations/Default/Run.blockyanim - FluidWalk
NPC/Critter/Frog/Animations/Default/Walk.blockyanim - FluidWalkBackward
NPC/Critter/Frog/Animations/Default/Walk_Backward.blockyanim - Fly
NPC/Critter/Frog/Animations/Swim/Swim.blockyanim - FlyBackward
NPC/Critter/Frog/Animations/Swim/Swim_Backward.blockyanim - FlyFast
NPC/Critter/Frog/Animations/Swim/Swim_Fast.blockyanim - FlyIdle
NPC/Critter/Frog/Animations/Swim/Swim_Idle.blockyanim - Greet
NPC/Critter/Frog/Animations/Flavor/Greet.blockyanim - GreetAnimation
NPC/Critter/Frog/Animations/Flavor/Greet.blockyanim - Hurt
NPC/Critter/Frog/Animations/Damage/Hurt.blockyanim - HurtDrown
NPC/Critter/Frog/Animations/Damage/Hurt_Drown.blockyanim - HurtFly
NPC/Critter/Frog/Animations/Damage/Hurt_Swim.blockyanim - HurtSwim
NPC/Critter/Frog/Animations/Damage/Hurt_Swim.blockyanim - Idle
NPC/Critter/Frog/Animations/Default/Idle.blockyanim - Jump
NPC/Critter/Frog/Animations/Default/Jump.blockyanim - JumpRun
NPC/Critter/Frog/Animations/Default/Jump_Far.blockyanim - JumpWalk
NPC/Critter/Frog/Animations/Default/Jump.blockyanim - Laydown
NPC/Critter/Frog/Animations/Default/Laydown.blockyanim - Run
NPC/Critter/Frog/Animations/Default/Run.blockyanim - Sleep
NPC/Critter/Frog/Animations/Default/Sleep.blockyanim - Spawn
NPC/Critter/Frog/Animations/Default/Spawn.blockyanim - Swim
NPC/Critter/Frog/Animations/Swim/Swim.blockyanim - SwimBackward
NPC/Critter/Frog/Animations/Swim/Swim_Backward.blockyanim - SwimDive
NPC/Critter/Frog/Animations/Swim/Swim.blockyanim - SwimDiveBackward
NPC/Critter/Frog/Animations/Swim/Swim_Backward.blockyanim - SwimDiveFast
NPC/Critter/Frog/Animations/Swim/Swim_Fast.blockyanim - SwimFast
NPC/Critter/Frog/Animations/Swim/Swim_Fast.blockyanim - SwimFloat
NPC/Critter/Frog/Animations/Swim/Swim_Float.blockyanim - SwimIdle
NPC/Critter/Frog/Animations/Swim/Swim_Idle.blockyanim - SwimJump
NPC/Critter/Frog/Animations/Default/Jump_Far.blockyanim - SwimSink
NPC/Critter/Frog/Animations/Default/Fall.blockyanim - Tongue
NPC/Critter/Frog/Animations/Flavor/Tongue.blockyanim - Wake
NPC/Critter/Frog/Animations/Default/Wake.blockyanim - Walk
NPC/Critter/Frog/Animations/Default/Walk.blockyanim - WalkBackward
NPC/Critter/Frog/Animations/Default/Walk_Backward.blockyanim
Linked sounds
SFX_Frog_AlertedSFX_Frog_CroakSFX_Frog_DeathSFX_Frog_HurtSFX_Frog_IdleSFX_Frog_Run
File paths are documentary references, not directly downloadable game assets.
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