Model
Cactee
Models/Beast/Cactee.jsonHytale vanilla 0.7.2 asset reference: presence in files does not confirm in-game availability or Hylterium configuration. A visual model does not necessarily represent a creature that can spawn in the game.
Model
- Source path
- Models/Beast/Cactee.json
- Model file
- NPC/Beast/Cactee/Models/Model.blockymodel
- Texture
- NPC/Beast/Cactee/Models/Texture.png
- Animation directory
- NPC/Beast/Cactee/Animations
Linked NPC roles
Links come from the NPC roles' explicit appearance model IDs.
Animations
Animations: 20
- Alerted
NPC/Beast/Cactee/Animations/Default/Alerted.blockyanim - Crouch
NPC/Beast/Cactee/Animations/Default/Crouch.blockyanim - CrouchWalk
NPC/Beast/Cactee/Animations/Default/Crouch_Walk.blockyanim - CrouchWalkBackward
NPC/Beast/Cactee/Animations/Default/Crouch_Walk_Backward.blockyanim - Death
NPC/Beast/Cactee/Animations/Damage/Death.blockyanim - Fall
NPC/Beast/Cactee/Animations/Default/Fall.blockyanim - Fall
NPC/Beast/Cactee/Animations/Default/Fall2.blockyanim - Hurt
NPC/Beast/Cactee/Animations/Damage/Hurt.blockyanim - Idle
NPC/Beast/Cactee/Animations/Default/Idle.blockyanim - Jump
NPC/Beast/Cactee/Animations/Default/Jump.blockyanim - JumpRun
NPC/Beast/Cactee/Animations/Default/Jump_Far.blockyanim - JumpRun
NPC/Beast/Cactee/Animations/Default/Jump_Far2.blockyanim - JumpWalk
NPC/Beast/Cactee/Animations/Default/Jump_Far.blockyanim - JumpWalk
NPC/Beast/Cactee/Animations/Default/Jump_Far2.blockyanim - Run
NPC/Beast/Cactee/Animations/Default/Run.blockyanim - Sleep
NPC/Beast/Cactee/Animations/Default/Sleep.blockyanim - Spawn
NPC/Beast/Cactee/Animations/Default/Spawn.blockyanim - Wake
NPC/Beast/Cactee/Animations/Default/Wake.blockyanim - Walk
NPC/Beast/Cactee/Animations/Default/Walk.blockyanim - WalkBackward
NPC/Beast/Cactee/Animations/Default/Walk_Backward.blockyanim
Attachments
- Cactus / Left
NPC/Beast/Cactee/Models/Attachments/L-Flower.blockymodelNPC/Beast/Cactee/Models/Texture.png - Cactus / Right
NPC/Beast/Cactee/Models/Attachments/R-Flower.blockymodelNPC/Beast/Cactee/Models/Texture.png
File paths are documentary references, not directly downloadable game assets.
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