Model

Antelope

Models/Wildlife/Antelope.json

Hytale vanilla 0.7.2 asset reference: presence in files does not confirm in-game availability or Hylterium configuration. A visual model does not necessarily represent a creature that can spawn in the game.

Model

Source path
Models/Wildlife/Antelope.json
Model file
NPC/Wildlife/Antelope/Models/Model.blockymodel
Texture
NPC/Wildlife/Antelope/Models/Texture.png
Animation directory
NPC/Wildlife/Antelope/Animations

Linked NPC roles

Links come from the NPC roles' explicit appearance model IDs.

Animations

Animations: 42
  • AlertedNPC/Wildlife/Antelope/Animations/Default/Alerted.blockyanim
  • CrouchNPC/Wildlife/Antelope/Animations/Default/Crouch.blockyanim
  • CrouchWalkNPC/Wildlife/Antelope/Animations/Default/Crouch_Walk.blockyanim
  • CrouchWalkBackwardNPC/Wildlife/Antelope/Animations/Default/Crouch_Walk_Backward.blockyanim
  • CuriousNPC/Wildlife/Antelope/Animations/Flavor/Curious.blockyanim
  • DeathNPC/Wildlife/Antelope/Animations/Damage/Death.blockyanim
  • EatNPC/Wildlife/Antelope/Animations/Flavor/Eat.blockyanim
  • FallNPC/Wildlife/Antelope/Animations/Default/Fall.blockyanim
  • FluidIdleNPC/Wildlife/Antelope/Animations/Default/Idle.blockyanim
  • FluidRunNPC/Wildlife/Antelope/Animations/Default/Run.blockyanim
  • FluidWalkNPC/Wildlife/Antelope/Animations/Default/Walk.blockyanim
  • FluidWalkBackwardNPC/Wildlife/Antelope/Animations/Default/Walk_Backward.blockyanim
  • FlyNPC/Wildlife/Antelope/Animations/Fly/Fly.blockyanim
  • FlyBackwardNPC/Wildlife/Antelope/Animations/Fly/Fly_Backward.blockyanim
  • FlyFastNPC/Wildlife/Antelope/Animations/Fly/Fly_Fast.blockyanim
  • FlyIdleNPC/Wildlife/Antelope/Animations/Fly/Fly_Idle.blockyanim
  • GreetAnimationNPC/Wildlife/Antelope/Animations/Default/Idle.blockyanim
  • HurtNPC/Wildlife/Antelope/Animations/Damage/Hurt.blockyanim
  • HurtNPC/Wildlife/Antelope/Animations/Damage/Hurt2.blockyanim
  • IdleNPC/Wildlife/Antelope/Animations/Default/Idle.blockyanim
  • IdlePassiveNPC/Wildlife/Antelope/Animations/Flavor/Bleat.blockyanim
  • IdlePassiveNPC/Wildlife/Antelope/Animations/Flavor/Eat.blockyanim
  • JumpNPC/Wildlife/Antelope/Animations/Default/Jump.blockyanim
  • JumpRunNPC/Wildlife/Antelope/Animations/Default/Jump_Far.blockyanim
  • JumpWalkNPC/Wildlife/Antelope/Animations/Default/Jump.blockyanim
  • LaydownNPC/Wildlife/Antelope/Animations/Default/Laydown.blockyanim
  • RunNPC/Wildlife/Antelope/Animations/Default/Run.blockyanim
  • SleepNPC/Wildlife/Antelope/Animations/Default/Sleep.blockyanim
  • SpawnNPC/Wildlife/Antelope/Animations/Default/Spawn.blockyanim
  • SwimNPC/Wildlife/Antelope/Animations/Swim/Swim.blockyanim
  • SwimBackwardNPC/Wildlife/Antelope/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveNPC/Wildlife/Antelope/Animations/Swim/Swim.blockyanim
  • SwimDiveBackwardNPC/Wildlife/Antelope/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveFastNPC/Wildlife/Antelope/Animations/Swim/Swim_Fast.blockyanim
  • SwimFastNPC/Wildlife/Antelope/Animations/Swim/Swim_Fast.blockyanim
  • SwimFloatNPC/Wildlife/Antelope/Animations/Swim/Swim_Idle.blockyanim
  • SwimIdleNPC/Wildlife/Antelope/Animations/Swim/Swim_Idle.blockyanim
  • SwimJumpNPC/Wildlife/Antelope/Animations/Swim/Swim_Jump.blockyanim
  • SwimSinkNPC/Wildlife/Antelope/Animations/Default/Fall.blockyanim
  • WakeNPC/Wildlife/Antelope/Animations/Default/Wake.blockyanim
  • WalkNPC/Wildlife/Antelope/Animations/Default/Walk.blockyanim
  • WalkBackwardNPC/Wildlife/Antelope/Animations/Default/Walk_Backward.blockyanim

Attachments

  • NPC/Wildlife/Antelope/Models/Attachments/Horns.blockymodelNPC/Wildlife/Antelope/Models/Attachments/Horns.blockymodelNPC/Wildlife/Antelope/Models/Attachments/Horns_Brown.png

Linked sounds

  • SFX_Antelope_Alerted
  • SFX_Antelope_Death
  • SFX_Antelope_Hurt
  • SFX_Antelope_Run
  • SFX_Antelope_Walk

File paths are documentary references, not directly downloadable game assets.

Back to catalog

Database by l'Archiviste · HYLTID / Orbis Asset Index · Hytale 0.7.2 (release) · Extracted on October 19, 2026

Hytale and its assets belong to Hypixel Studios. Unofficial reference; names come from game language files and editorial translations.