Modèle

Bear_Polar

Models/Beast/Bear_Polar.json

Référence des assets vanilla Hytale 0.7.2 : présence dans les fichiers ≠ disponibilité en jeu ni configuration vérifiée sur Hylterium. Un modèle visuel n'est pas nécessairement un personnage pouvant apparaître dans le monde.

Modèle

Chemin source
Models/Beast/Bear_Polar.json
Fichier du modèle
NPC/Beast/Bear_Polar/Models/Model.blockymodel
Texture
NPC/Beast/Bear_Polar/Models/Texture.png
Dossier d'animations
NPC
Modèle parent
Bear_Grizzly

Rôles NPC associés

Les liens sont issus des identifiants explicites de modèles d'apparence des rôles NPC.

Animations

Animations: 46
  • AlertedNPC/Beast/Bear_Grizzly/Animations/Default/Alerted.blockyanim
  • CrouchNPC/Beast/Bear_Grizzly/Animations/Default/Crouch.blockyanim
  • CrouchWalkNPC/Beast/Bear_Grizzly/Animations/Default/Crouch_Walk.blockyanim
  • CrouchWalkBackwardNPC/Beast/Bear_Grizzly/Animations/Default/Crouch_Walk_Backward.blockyanim
  • DeathNPC/Beast/Bear_Grizzly/Animations/Damage/Death.blockyanim
  • DeathDrownNPC/Beast/Bear_Grizzly/Animations/Damage/Death_Drown.blockyanim
  • DeathFlyNPC/Beast/Bear_Grizzly/Animations/Damage/Death_Fly.blockyanim
  • DeathFlyImpactNPC/Beast/Bear_Grizzly/Animations/Damage/Death_Fly_Impact.blockyanim
  • DeathSwimNPC/Beast/Bear_Grizzly/Animations/Damage/Death_Swim.blockyanim
  • EatNPC/Livestock/Sheep/Animations/Flavor/Eat.blockyanim
  • FallNPC/Beast/Bear_Grizzly/Animations/Default/Fall.blockyanim
  • FluidIdleNPC/Beast/Bear_Grizzly/Animations/Default/Idle.blockyanim
  • FluidRunNPC/Beast/Bear_Grizzly/Animations/Default/Run.blockyanim
  • FluidWalkNPC/Beast/Bear_Grizzly/Animations/Default/Walk.blockyanim
  • FluidWalkBackwardNPC/Beast/Bear_Grizzly/Animations/Default/Walk_Backward.blockyanim
  • FlyNPC/Beast/Bear_Grizzly/Animations/Fly/Fly.blockyanim
  • FlyBackwardNPC/Beast/Bear_Grizzly/Animations/Fly/Fly_Backward.blockyanim
  • FlyFastNPC/Beast/Bear_Grizzly/Animations/Fly/Fly_Fast.blockyanim
  • FlyIdleNPC/Beast/Bear_Grizzly/Animations/Fly/Fly_Idle.blockyanim
  • HurtNPC/Beast/Bear_Grizzly/Animations/Damage/Hurt.blockyanim
  • HurtDrownNPC/Beast/Bear_Grizzly/Animations/Damage/Hurt_Drown.blockyanim
  • HurtFlyNPC/Beast/Bear_Grizzly/Animations/Damage/Hurt_Fly.blockyanim
  • HurtSwimNPC/Beast/Bear_Grizzly/Animations/Damage/Hurt_Swim.blockyanim
  • IdleNPC/Beast/Bear_Grizzly/Animations/Default/Idle.blockyanim
  • JumpNPC/Beast/Bear_Grizzly/Animations/Default/Jump.blockyanim
  • JumpRunNPC/Beast/Bear_Grizzly/Animations/Default/Jump_Far.blockyanim
  • JumpWalkNPC/Beast/Bear_Grizzly/Animations/Default/Jump.blockyanim
  • LaydownNPC/Beast/Bear_Grizzly/Animations/Default/Laydown.blockyanim
  • RoarNPC/Beast/Bear_Grizzly/Animations/Flavor/Roar.blockyanim
  • RunNPC/Beast/Bear_Grizzly/Animations/Default/Run.blockyanim
  • SearchNPC/Beast/Bear_Grizzly/Animations/Flavor/Search.blockyanim
  • SleepNPC/Beast/Bear_Grizzly/Animations/Default/Sleep.blockyanim
  • SpawnNPC/Beast/Bear_Grizzly/Animations/Default/Spawn.blockyanim
  • SwimNPC/Beast/Bear_Grizzly/Animations/Swim/Swim.blockyanim
  • SwimBackwardNPC/Beast/Bear_Grizzly/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveNPC/Beast/Bear_Grizzly/Animations/Swim/Swim.blockyanim
  • SwimDiveBackwardNPC/Beast/Bear_Grizzly/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveFastNPC/Beast/Bear_Grizzly/Animations/Swim/Swim_Fast.blockyanim
  • SwimFastNPC/Beast/Bear_Grizzly/Animations/Swim/Swim_Fast.blockyanim
  • SwimFloatNPC/Beast/Bear_Grizzly/Animations/Swim/Swim_Idle.blockyanim
  • SwimIdleNPC/Beast/Bear_Grizzly/Animations/Swim/Swim_Idle.blockyanim
  • SwimJumpNPC/Beast/Bear_Grizzly/Animations/Swim/Swim_Jump.blockyanim
  • SwimSinkNPC/Beast/Bear_Grizzly/Animations/Default/Fall.blockyanim
  • WakeNPC/Beast/Bear_Grizzly/Animations/Default/Wake.blockyanim
  • WalkNPC/Beast/Bear_Grizzly/Animations/Default/Walk.blockyanim
  • WalkBackwardNPC/Beast/Bear_Grizzly/Animations/Default/Walk_Backward.blockyanim

Sons associés

  • SFX_Bear_Grizzly_Alerted
  • SFX_Bear_Grizzly_Death
  • SFX_Bear_Grizzly_Hurt
  • SFX_Bear_Grizzly_Run
  • SFX_Bear_Grizzly_Sleep
  • SFX_Bear_Walk

Les chemins de fichiers sont des références documentaires et ne donnent pas directement accès aux assets.

Retour au catalogue

Base de l'Archiviste · HYLTID / Orbis Asset Index · Hytale 0.7.2 (release) · Extraction du 19 octobre 2026

Hytale et ses assets appartiennent à Hypixel Studios. Référence non officielle ; les noms proviennent des fichiers de langue du jeu et de traductions éditoriales.