Modèle

Turkey

Models/Livestock/Turkey.json

Référence des assets vanilla Hytale 0.7.2 : présence dans les fichiers ≠ disponibilité en jeu ni configuration vérifiée sur Hylterium. Un modèle visuel n'est pas nécessairement un personnage pouvant apparaître dans le monde.

Modèle

Chemin source
Models/Livestock/Turkey.json
Fichier du modèle
NPC/Livestock/Turkey/Models/Model.blockymodel
Texture
NPC/Livestock/Turkey/Models/Texture.png
Dossier d'animations
NPC/Livestock/Turkey/Animations

Rôles NPC associés

Les liens sont issus des identifiants explicites de modèles d'apparence des rôles NPC.

Animations

Animations: 43
  • AlertedNPC/Livestock/Turkey/Animations/Default/Alerted.blockyanim
  • CrouchNPC/Livestock/Turkey/Animations/Default/Crouch.blockyanim
  • CrouchWalkNPC/Livestock/Turkey/Animations/Default/Crouch_Walk.blockyanim
  • CrouchWalkBackwardNPC/Livestock/Turkey/Animations/Default/Crouch_Walk_Backward.blockyanim
  • CuriousNPC/Livestock/Turkey/Animations/Default/Idle.blockyanim
  • DeathNPC/Livestock/Turkey/Animations/Damage/Death.blockyanim
  • EatNPC/Livestock/Turkey/Animations/Default/Idle.blockyanim
  • FallNPC/Livestock/Turkey/Animations/Default/Fall.blockyanim
  • FleeNPC/Livestock/Turkey/Animations/Default/Flee.blockyanim
  • FluidIdleNPC/Livestock/Turkey/Animations/Default/Idle.blockyanim
  • FluidRunNPC/Livestock/Turkey/Animations/Default/Run.blockyanim
  • FluidWalkNPC/Livestock/Turkey/Animations/Default/Walk.blockyanim
  • FluidWalkBackwardNPC/Livestock/Turkey/Animations/Default/Walk_Backward.blockyanim
  • FlyNPC/Livestock/Turkey/Animations/Fly/Fly.blockyanim
  • FlyBackwardNPC/Livestock/Turkey/Animations/Fly/Fly_Backward.blockyanim
  • FlyFastNPC/Livestock/Turkey/Animations/Fly/Fly_Fast.blockyanim
  • FlyIdleNPC/Livestock/Turkey/Animations/Fly/Fly_Idle.blockyanim
  • GreetAnimationNPC/Livestock/Turkey/Animations/Default/Idle.blockyanim
  • HurtNPC/Livestock/Turkey/Animations/Damage/Hurt.blockyanim
  • HurtNPC/Livestock/Turkey/Animations/Damage/Hurt2.blockyanim
  • HurtNPC/Livestock/Turkey/Animations/Damage/Hurt3.blockyanim
  • IdleNPC/Livestock/Turkey/Animations/Default/Idle.blockyanim
  • IdlePassiveNPC/Livestock/Turkey/Animations/Flavor/Look_Right.blockyanim
  • IdlePassiveNPC/Livestock/Turkey/Animations/Flavor/Look_Left.blockyanim
  • JumpNPC/Livestock/Turkey/Animations/Default/Jump.blockyanim
  • JumpRunNPC/Livestock/Turkey/Animations/Default/Jump_Far.blockyanim
  • LaydownNPC/Livestock/Turkey/Animations/Default/Laydown.blockyanim
  • RunNPC/Livestock/Turkey/Animations/Default/Run.blockyanim
  • SleepNPC/Livestock/Turkey/Animations/Default/Sleep.blockyanim
  • SpawnNPC/Livestock/Turkey/Animations/Default/Spawn.blockyanim
  • SwimNPC/Livestock/Turkey/Animations/Swim/Swim.blockyanim
  • SwimBackwardNPC/Livestock/Turkey/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveNPC/Livestock/Turkey/Animations/Swim/Swim.blockyanim
  • SwimDiveBackwardNPC/Livestock/Turkey/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveFastNPC/Livestock/Turkey/Animations/Swim/Swim_Fast.blockyanim
  • SwimFastNPC/Livestock/Turkey/Animations/Swim/Swim_Fast.blockyanim
  • SwimFloatNPC/Livestock/Turkey/Animations/Swim/Swim_Float.blockyanim
  • SwimIdleNPC/Livestock/Turkey/Animations/Swim/Swim_Idle.blockyanim
  • SwimJumpNPC/Livestock/Turkey/Animations/Default/Jump.blockyanim
  • SwimSinkNPC/Livestock/Turkey/Animations/Swim/Swim_Sink.blockyanim
  • WakeNPC/Livestock/Turkey/Animations/Default/Wake.blockyanim
  • WalkNPC/Livestock/Turkey/Animations/Default/Walk.blockyanim
  • WalkBackwardNPC/Livestock/Turkey/Animations/Default/Walk_Backward.blockyanim

Sons associés

  • SFX_Turkey_Alerted
  • SFX_Turkey_Death
  • SFX_Turkey_Hurt
  • SFX_Turkey_Idle
  • SFX_Turkey_Idle_Feathers
  • SFX_Turkey_Sleep

Les chemins de fichiers sont des références documentaires et ne donnent pas directement accès aux assets.

Retour au catalogue

Base de l'Archiviste · HYLTID / Orbis Asset Index · Hytale 0.7.2 (release) · Extraction du 19 octobre 2026

Hytale et ses assets appartiennent à Hypixel Studios. Référence non officielle ; les noms proviennent des fichiers de langue du jeu et de traductions éditoriales.