Modèle

Snake_Marsh

Models/Beast/Snake_Marsh.json

Référence des assets vanilla Hytale 0.7.2 : présence dans les fichiers ≠ disponibilité en jeu ni configuration vérifiée sur Hylterium. Un modèle visuel n'est pas nécessairement un personnage pouvant apparaître dans le monde.

Modèle

Chemin source
Models/Beast/Snake_Marsh.json
Fichier du modèle
NPC/Beast/Snake/Models/Model.blockymodel
Texture
NPC/Beast/Snake/Models/Model_Textures/Marsh.png
Dossier d'animations
NPC/Beast/Snake/Animations

Rôles NPC associés

Les liens sont issus des identifiants explicites de modèles d'apparence des rôles NPC.

Animations

Animations: 41
  • AlertedNPC/Beast/Snake/Animations/Default/Alerted.blockyanim
  • CrouchNPC/Beast/Snake/Animations/Default/Crouch.blockyanim
  • CrouchWalkNPC/Beast/Snake/Animations/Default/Crouch_Walk.blockyanim
  • CrouchWalkBackwardNPC/Beast/Snake/Animations/Default/Crouch_Walk_Backward.blockyanim
  • DeathNPC/Beast/Snake/Animations/Damage/Death.blockyanim
  • FallNPC/Beast/Snake/Animations/Default/Fall.blockyanim
  • FluidIdleNPC/Beast/Snake/Animations/Default/Idle.blockyanim
  • FluidRunNPC/Beast/Snake/Animations/Default/Run.blockyanim
  • FluidWalkNPC/Beast/Snake/Animations/Default/Walk.blockyanim
  • FluidWalkBackwardNPC/Beast/Snake/Animations/Default/Walk_Backward.blockyanim
  • FlyNPC/Beast/Snake/Animations/Default/Crouch_Walk.blockyanim
  • FlyBackwardNPC/Beast/Snake/Animations/Default/Crouch_Walk_Backward.blockyanim
  • FlyFastNPC/Beast/Snake/Animations/Default/Crouch_Walk.blockyanim
  • FlyIdleNPC/Beast/Snake/Animations/Default/Crouch.blockyanim
  • HurtNPC/Beast/Snake/Animations/Damage/Hurt.blockyanim
  • IdleNPC/Beast/Snake/Animations/Default/Idle.blockyanim
  • JumpNPC/Beast/Snake/Animations/Default/Jump.blockyanim
  • JumpRunNPC/Beast/Snake/Animations/Default/Jump_Run.blockyanim
  • JumpSprintNPC/Beast/Snake/Animations/Default/Jump_Run.blockyanim
  • JumpWalkNPC/Beast/Snake/Animations/Default/Jump.blockyanim
  • LaydownNPC/Beast/Snake/Animations/Default/Laydown.blockyanim
  • RunNPC/Beast/Snake/Animations/Default/Run.blockyanim
  • RunBackwardNPC/Beast/Snake/Animations/Default/Run_Backward.blockyanim
  • SleepNPC/Beast/Snake/Animations/Default/Sleep.blockyanim
  • SprintNPC/Beast/Snake/Animations/Default/Sprint.blockyanim
  • StepRunNPC/Beast/Snake/Animations/Default/Step_Run.blockyanim
  • StepSprintNPC/Beast/Snake/Animations/Default/Step_Sprint.blockyanim
  • StepWalkNPC/Beast/Snake/Animations/Default/Step_Walk.blockyanim
  • SwimNPC/Beast/Snake/Animations/Default/Crouch_Walk.blockyanim
  • SwimBackwardNPC/Beast/Snake/Animations/Default/Crouch_Walk_Backward.blockyanim
  • SwimDiveNPC/Beast/Snake/Animations/Default/Crouch_Walk.blockyanim
  • SwimDiveBackwardNPC/Beast/Snake/Animations/Default/Crouch_Walk_Backward.blockyanim
  • SwimDiveFastNPC/Beast/Snake/Animations/Default/Crouch_Walk.blockyanim
  • SwimFastNPC/Beast/Snake/Animations/Default/Crouch_Walk.blockyanim
  • SwimFloatNPC/Beast/Snake/Animations/Default/Crouch_Walk.blockyanim
  • SwimIdleNPC/Beast/Snake/Animations/Default/Crouch.blockyanim
  • SwimJumpNPC/Beast/Snake/Animations/Default/Jump.blockyanim
  • SwimSinkNPC/Beast/Snake/Animations/Default/Crouch_Walk.blockyanim
  • WakeNPC/Beast/Snake/Animations/Default/Wake.blockyanim
  • WalkNPC/Beast/Snake/Animations/Default/Walk.blockyanim
  • WalkBackwardNPC/Beast/Snake/Animations/Default/Walk_Backward.blockyanim

Attachements

  • NPC/Beast/Snake/Models/Attachments/Tail.blockymodelNPC/Beast/Snake/Models/Attachments/Tail.blockymodelNPC/Beast/Snake/Models/Attachments/Tail_Marsh.png

Sons associés

  • SFX_Snake_Alerted
  • SFX_Snake_Death
  • SFX_Snake_Hurt
  • SFX_Snake_Idle

Les chemins de fichiers sont des références documentaires et ne donnent pas directement accès aux assets.

Retour au catalogue

Base de l'Archiviste · HYLTID / Orbis Asset Index · Hytale 0.7.2 (release) · Extraction du 19 octobre 2026

Hytale et ses assets appartiennent à Hypixel Studios. Référence non officielle ; les noms proviennent des fichiers de langue du jeu et de traductions éditoriales.