Modèle
Shadow_Knight
Models/Undead/Shadow_Knight.jsonRéférence des assets vanilla Hytale 0.7.2 : présence dans les fichiers ≠ disponibilité en jeu ni configuration vérifiée sur Hylterium. Un modèle visuel n'est pas nécessairement un personnage pouvant apparaître dans le monde.
Modèle
- Chemin source
- Models/Undead/Shadow_Knight.json
- Fichier du modèle
- NPC/Undead/Shadow_Knight/Models/Model.blockymodel
- Texture
- NPC/Undead/Shadow_Knight/Models/Texture.png
- Dossier d'animations
- NPC/Undead/Shadow_Knight/Animations
Rôles NPC associés
Les liens sont issus des identifiants explicites de modèles d'apparence des rôles NPC.
Animations
Animations: 54
- Alerted
NPC/Undead/Shadow_Knight/Animations/Default/Alerted.blockyanim - ClimbDown
NPC/Undead/Shadow_Knight/Animations/Climb/Climb_Down.blockyanim - ClimbIdle
NPC/Undead/Shadow_Knight/Animations/Climb/Climb_Idle.blockyanim - ClimbLeft
NPC/Undead/Shadow_Knight/Animations/Climb/Climb_Left.blockyanim - ClimbRight
NPC/Undead/Shadow_Knight/Animations/Climb/Climb_Right.blockyanim - ClimbUp
NPC/Undead/Shadow_Knight/Animations/Climb/Climb_Up.blockyanim - Crouch
NPC/Undead/Shadow_Knight/Animations/Default/Crouch.blockyanim - CrouchWalk
NPC/Undead/Shadow_Knight/Animations/Default/Crouch_Walk.blockyanim - CrouchWalkBackward
NPC/Undead/Shadow_Knight/Animations/Default/Crouch_Walk_Backward.blockyanim - Death
NPC/Undead/Shadow_Knight/Animations/Damage/Death.blockyanim - DeathDrown
NPC/Undead/Shadow_Knight/Animations/Damage/Death_Drown.blockyanim - DeathFly
NPC/Undead/Shadow_Knight/Animations/Damage/Death_Fly.blockyanim - DeathFlyImpact
NPC/Undead/Shadow_Knight/Animations/Damage/Death_Fly_Impact.blockyanim - DeathSwim
NPC/Undead/Shadow_Knight/Animations/Damage/Death_Swim.blockyanim - Fall
NPC/Undead/Shadow_Knight/Animations/Default/Fall.blockyanim - Fall
NPC/Undead/Shadow_Knight/Animations/Default/Fall2.blockyanim - FallFar
NPC/Undead/Shadow_Knight/Animations/Default/Fall_Far.blockyanim - FluidIdle
NPC/Undead/Shadow_Knight/Animations/Default/Idle.blockyanim - FluidRun
NPC/Undead/Shadow_Knight/Animations/Default/Run.blockyanim - FluidWalk
NPC/Undead/Shadow_Knight/Animations/Default/Walk.blockyanim - FluidWalkBackward
NPC/Undead/Shadow_Knight/Animations/Default/Walk_Backward.blockyanim - Fly
NPC/Undead/Shadow_Knight/Animations/Fly/Fly.blockyanim - FlyBackward
NPC/Undead/Shadow_Knight/Animations/Fly/Fly_Backward.blockyanim - FlyFast
NPC/Undead/Shadow_Knight/Animations/Fly/Fly_Fast.blockyanim - FlyIdle
NPC/Undead/Shadow_Knight/Animations/Fly/Fly_Idle.blockyanim - Hurt
NPC/Undead/Shadow_Knight/Animations/Damage/Hurt.blockyanim - Hurt
NPC/Undead/Shadow_Knight/Animations/Damage/Hurt2.blockyanim - HurtDrown
NPC/Undead/Shadow_Knight/Animations/Damage/Hurt_Drown.blockyanim - HurtFly
NPC/Undead/Shadow_Knight/Animations/Damage/Hurt_Fly.blockyanim - HurtFly
NPC/Undead/Shadow_Knight/Animations/Damage/Hurt_Fly2.blockyanim - HurtSwim
NPC/Undead/Shadow_Knight/Animations/Damage/Hurt_Swim.blockyanim - HurtSwim
NPC/Undead/Shadow_Knight/Animations/Damage/Hurt_Swim2.blockyanim - Idle
NPC/Undead/Shadow_Knight/Animations/Default/Idle.blockyanim - Jump
NPC/Undead/Shadow_Knight/Animations/Default/Jump.blockyanim - JumpRun
NPC/Undead/Shadow_Knight/Animations/Default/Jump_Far.blockyanim - JumpRun
NPC/Undead/Shadow_Knight/Animations/Default/Jump_Far2.blockyanim - JumpWalk
NPC/Undead/Shadow_Knight/Animations/Default/Jump.blockyanim - Laydown
NPC/Undead/Shadow_Knight/Animations/Default/Laydown.blockyanim - Run
NPC/Undead/Shadow_Knight/Animations/Default/Run.blockyanim - Sleep
NPC/Undead/Shadow_Knight/Animations/Default/Sleep.blockyanim - Spawn
NPC/Undead/Shadow_Knight/Animations/Default/Spawn.blockyanim - Swim
NPC/Undead/Shadow_Knight/Animations/Swim/Swim.blockyanim - SwimBackward
NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Backward.blockyanim - SwimDive
NPC/Undead/Shadow_Knight/Animations/Swim/Swim.blockyanim - SwimDiveBackward
NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Backward.blockyanim - SwimDiveFast
NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Dive_Fast.blockyanim - SwimFast
NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Fast.blockyanim - SwimFloat
NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Float.blockyanim - SwimIdle
NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Idle.blockyanim - SwimJump
NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Jump.blockyanim - SwimSink
NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Sink.blockyanim - Wake
NPC/Undead/Shadow_Knight/Animations/Default/Wake.blockyanim - Walk
NPC/Undead/Shadow_Knight/Animations/Default/Walk.blockyanim - WalkBackward
NPC/Undead/Shadow_Knight/Animations/Default/Walk_Backward.blockyanim
Attachements
- WeaponA / Longsword
NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-A.blockymodelNPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png - WeaponB / Longsword
NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-B.blockymodelNPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png - WeaponC / Longsword
NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-C.blockymodelNPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png - WeaponD / Longsword
NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-D.blockymodelNPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png - WeaponE / Longsword
NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-E.blockymodelNPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png - WeaponF / Longsword
NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-F.blockymodelNPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png - WeaponArmL / Longsword
NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-Arm-L.blockymodelNPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png - WeaponArmR / Longsword
NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-Arm-R.blockymodelNPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png
Les chemins de fichiers sont des références documentaires et ne donnent pas directement accès aux assets.
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