Modèle

Saurian_Warrior

Models/Intelligent/Saurian/Saurian_Warrior.json

Référence des assets vanilla Hytale 0.7.2 : présence dans les fichiers ≠ disponibilité en jeu ni configuration vérifiée sur Hylterium. Un modèle visuel n'est pas nécessairement un personnage pouvant apparaître dans le monde.

Modèle

Chemin source
Models/Intelligent/Saurian/Saurian_Warrior.json
Fichier du modèle
NPC/Intelligent/Saurian/Models/Model.blockymodel
Texture
NPC/Intelligent/Saurian/Models/Green.png
Dossier d'animations
NPC/Void/Spawn_Void/Animations
Modèle parent
Saurian

Rôles NPC associés

Les liens sont issus des identifiants explicites de modèles d'apparence des rôles NPC.

Aucune information disponible dans l'export.

Animations

Animations: 49
  • AlertedNPC/Void/Spawn_Void/Animations/Default/Alerted.blockyanim
  • ClimbDownNPC/Void/Spawn_Void/Animations/Climb/Climb_Down.blockyanim
  • ClimbIdleNPC/Void/Spawn_Void/Animations/Climb/Climb_Idle.blockyanim
  • ClimbLeftNPC/Void/Spawn_Void/Animations/Climb/Climb_Left.blockyanim
  • ClimbRightNPC/Void/Spawn_Void/Animations/Climb/Climb_Right.blockyanim
  • ClimbUpNPC/Void/Spawn_Void/Animations/Climb/Climb_Up.blockyanim
  • CrouchNPC/Void/Spawn_Void/Animations/Default/Crouch.blockyanim
  • CrouchWalkNPC/Void/Spawn_Void/Animations/Default/Crouch_Walk.blockyanim
  • CrouchWalkBackwardNPC/Void/Spawn_Void/Animations/Default/Crouch_Walk_Backward.blockyanim
  • DeathNPC/Void/Spawn_Void/Animations/Damage/Death.blockyanim
  • DeathNPC/Void/Spawn_Void/Animations/Damage/Death2.blockyanim
  • DespawnNPC/Void/Spawn_Void/Animations/Default/Despawn.blockyanim
  • FallNPC/Void/Spawn_Void/Animations/Default/Fall.blockyanim
  • FallNPC/Void/Spawn_Void/Animations/Default/Fall2.blockyanim
  • FallFarNPC/Void/Spawn_Void/Animations/Default/Fall_Far.blockyanim
  • FluidIdleNPC/Void/Spawn_Void/Animations/Default/Idle.blockyanim
  • FluidRunNPC/Void/Spawn_Void/Animations/Default/Run.blockyanim
  • FluidWalkNPC/Void/Spawn_Void/Animations/Default/Walk.blockyanim
  • FluidWalkBackwardNPC/Void/Spawn_Void/Animations/Default/Walk_Backward.blockyanim
  • FlyNPC/Void/Spawn_Void/Animations/Fly/Fly.blockyanim
  • FlyBackwardNPC/Void/Spawn_Void/Animations/Fly/Fly_Backward.blockyanim
  • FlyFastNPC/Void/Spawn_Void/Animations/Fly/Fly_Fast.blockyanim
  • FlyIdleNPC/Void/Spawn_Void/Animations/Fly/Fly_Idle.blockyanim
  • HurtNPC/Void/Spawn_Void/Animations/Damage/Hurt.blockyanim
  • HurtNPC/Void/Spawn_Void/Animations/Damage/Hurt2.blockyanim
  • HurtNPC/Void/Spawn_Void/Animations/Damage/Hurt3.blockyanim
  • IdleNPC/Void/Spawn_Void/Animations/Default/Idle.blockyanim
  • JumpNPC/Void/Spawn_Void/Animations/Default/Jump.blockyanim
  • JumpRunNPC/Void/Spawn_Void/Animations/Default/Jump_Far.blockyanim
  • JumpRunNPC/Void/Spawn_Void/Animations/Default/Jump_Far2.blockyanim
  • JumpWalkNPC/Void/Spawn_Void/Animations/Default/Jump.blockyanim
  • LaydownNPC/Void/Spawn_Void/Animations/Default/Laydown.blockyanim
  • RunNPC/Void/Spawn_Void/Animations/Default/Run.blockyanim
  • SearchNPC/Void/Spawn_Void/Animations/Flavor/Search.blockyanim
  • SleepNPC/Void/Spawn_Void/Animations/Default/Sleep.blockyanim
  • SpawnNPC/Void/Spawn_Void/Animations/Default/Spawn.blockyanim
  • SwimNPC/Void/Spawn_Void/Animations/Swim/Swim.blockyanim
  • SwimBackwardNPC/Void/Spawn_Void/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveNPC/Void/Spawn_Void/Animations/Swim/Swim.blockyanim
  • SwimDiveBackwardNPC/Void/Spawn_Void/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveFastNPC/Void/Spawn_Void/Animations/Swim/Swim_Dive_Fast.blockyanim
  • SwimFastNPC/Void/Spawn_Void/Animations/Swim/Swim_Fast.blockyanim
  • SwimFloatNPC/Void/Spawn_Void/Animations/Swim/Swim.blockyanim
  • SwimIdleNPC/Void/Spawn_Void/Animations/Swim/Swim_Idle.blockyanim
  • SwimJumpNPC/Void/Spawn_Void/Animations/Swim/Swim_Jump.blockyanim
  • SwimSinkNPC/Void/Spawn_Void/Animations/Swim/Swim_Idle.blockyanim
  • WakeNPC/Void/Spawn_Void/Animations/Default/Wake.blockyanim
  • WalkNPC/Void/Spawn_Void/Animations/Default/Walk.blockyanim
  • WalkBackwardNPC/Void/Spawn_Void/Animations/Default/Walk_Backward.blockyanim

Attachements

  • NPC/Intelligent/Saurian/Models/Attachments/Warrior/Chest_Armor.blockymodelNPC/Intelligent/Saurian/Models/Attachments/Warrior/Chest_Armor.blockymodelNPC/Intelligent/Saurian/Models/Attachments/Warrior/Chest_Armor_Brown_Texture.png
  • NPC/Intelligent/Saurian/Models/Attachments/Warrior/Bracers.blockymodelNPC/Intelligent/Saurian/Models/Attachments/Warrior/Bracers.blockymodelNPC/Intelligent/Saurian/Models/Attachments/Warrior/Chest_Armor_Brown_Texture.png
  • NPC/Intelligent/Saurian/Models/Attachments/Hunter/Feathers_Ornament.blockymodelNPC/Intelligent/Saurian/Models/Attachments/Hunter/Feathers_Ornament.blockymodelNPC/Intelligent/Saurian/Models/Attachments/Hunter/Feathers_Ornament_Texture/Red.png

Sons associés

  • SFX_Spawn_Void_Alerted
  • SFX_Spawn_Void_Death
  • SFX_Spawn_Void_Hurt
  • SFX_Spawn_Void_Run

Les chemins de fichiers sont des références documentaires et ne donnent pas directement accès aux assets.

Retour au catalogue

Base de l'Archiviste · HYLTID / Orbis Asset Index · Hytale 0.7.2 (release) · Extraction du 19 octobre 2026

Hytale et ses assets appartiennent à Hypixel Studios. Référence non officielle ; les noms proviennent des fichiers de langue du jeu et de traductions éditoriales.