Modèle

Pterodactyl

Models/Flying_Beast/Pterodactyl.json

Référence des assets vanilla Hytale 0.7.2 : présence dans les fichiers ≠ disponibilité en jeu ni configuration vérifiée sur Hylterium. Un modèle visuel n'est pas nécessairement un personnage pouvant apparaître dans le monde.

Modèle

Chemin source
Models/Flying_Beast/Pterodactyl.json
Fichier du modèle
NPC/Flying_Beast/Pterodactyl/Models/Model.blockymodel
Texture
NPC/Flying_Beast/Pterodactyl/Models/Texture.png
Dossier d'animations
NPC/Flying_Beast/Pterodactyl/Animations

Rôles NPC associés

Les liens sont issus des identifiants explicites de modèles d'apparence des rôles NPC.

Animations

Animations: 46
  • AlertedNPC/Flying_Beast/Pterodactyl/Animations/Default/Alerted.blockyanim
  • CrouchNPC/Flying_Beast/Pterodactyl/Animations/Default/Crouch.blockyanim
  • CrouchWalkNPC/Flying_Beast/Pterodactyl/Animations/Default/Crouch_Walk.blockyanim
  • CrouchWalkBackwardNPC/Flying_Beast/Pterodactyl/Animations/Default/Crouch_Walk_Backward.blockyanim
  • FallNPC/Flying_Beast/Pterodactyl/Animations/Default/Fall.blockyanim
  • FluidIdleNPC/Flying_Beast/Pterodactyl/Animations/Default/Idle.blockyanim
  • FluidRunNPC/Flying_Beast/Pterodactyl/Animations/Default/Run.blockyanim
  • FluidWalkNPC/Flying_Beast/Pterodactyl/Animations/Default/Walk.blockyanim
  • FluidWalkBackwardNPC/Flying_Beast/Pterodactyl/Animations/Default/Walk_Backward.blockyanim
  • FlyNPC/Flying_Beast/Pterodactyl/Animations/Fly/Fly.blockyanim
  • FlyNPC/Flying_Beast/Pterodactyl/Animations/Fly/Fly.blockyanim
  • FlyNPC/Flying_Beast/Pterodactyl/Animations/Fly/Fly_Glide.blockyanim
  • FlyBackwardNPC/Flying_Beast/Pterodactyl/Animations/Fly/Fly_Backward.blockyanim
  • FlyBackwardNPC/Flying_Beast/Pterodactyl/Animations/Fly/Fly_Backward.blockyanim
  • FlyFastNPC/Flying_Beast/Pterodactyl/Animations/Fly/Fly.blockyanim
  • FlyFastNPC/Flying_Beast/Pterodactyl/Animations/Fly/Fly.blockyanim
  • FlyFastNPC/Flying_Beast/Pterodactyl/Animations/Fly/Fly_Glide.blockyanim
  • FlyIdleNPC/Flying_Beast/Pterodactyl/Animations/Fly/Fly_Idle.blockyanim
  • HurtNPC/Flying_Beast/Pterodactyl/Animations/Damage/Hurt.blockyanim
  • IdleNPC/Flying_Beast/Pterodactyl/Animations/Default/Idle.blockyanim
  • JumpNPC/Flying_Beast/Pterodactyl/Animations/Default/Jump.blockyanim
  • JumpRunNPC/Flying_Beast/Pterodactyl/Animations/Default/Jump_Run.blockyanim
  • JumpSprintNPC/Flying_Beast/Pterodactyl/Animations/Default/Jump_Run.blockyanim
  • JumpWalkNPC/Flying_Beast/Pterodactyl/Animations/Default/Jump.blockyanim
  • LaydownNPC/Flying_Beast/Pterodactyl/Animations/Default/Laydown.blockyanim
  • RunNPC/Flying_Beast/Pterodactyl/Animations/Default/Run.blockyanim
  • RunBackwardNPC/Flying_Beast/Pterodactyl/Animations/Default/Run_Backward.blockyanim
  • SleepNPC/Flying_Beast/Pterodactyl/Animations/Default/Sleep.blockyanim
  • SpawnNPC/Flying_Beast/Pterodactyl/Animations/Default/Spawn.blockyanim
  • SprintNPC/Flying_Beast/Pterodactyl/Animations/Default/Sprint.blockyanim
  • StepRunNPC/Flying_Beast/Pterodactyl/Animations/Default/Step_Run.blockyanim
  • StepSprintNPC/Flying_Beast/Pterodactyl/Animations/Default/Step_Sprint.blockyanim
  • StepWalkNPC/Flying_Beast/Pterodactyl/Animations/Default/Step_Walk.blockyanim
  • SwimNPC/Flying_Beast/Pterodactyl/Animations/Swim/Swim.blockyanim
  • SwimBackwardNPC/Flying_Beast/Pterodactyl/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveNPC/Flying_Beast/Pterodactyl/Animations/Swim/Swim.blockyanim
  • SwimDiveBackwardNPC/Flying_Beast/Pterodactyl/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveFastNPC/Flying_Beast/Pterodactyl/Animations/Swim/Swim_Fast.blockyanim
  • SwimFastNPC/Flying_Beast/Pterodactyl/Animations/Swim/Swim_Fast.blockyanim
  • SwimFloatNPC/Flying_Beast/Pterodactyl/Animations/Swim/Swim_Float.blockyanim
  • SwimIdleNPC/Flying_Beast/Pterodactyl/Animations/Swim/Swim_Idle.blockyanim
  • SwimJumpNPC/Flying_Beast/Pterodactyl/Animations/Default/Jump.blockyanim
  • SwimSinkNPC/Flying_Beast/Pterodactyl/Animations/Swim/Swim_Sink.blockyanim
  • WakeNPC/Flying_Beast/Pterodactyl/Animations/Default/Wake.blockyanim
  • WalkNPC/Flying_Beast/Pterodactyl/Animations/Default/Walk.blockyanim
  • WalkBackwardNPC/Flying_Beast/Pterodactyl/Animations/Default/Walk_Backward.blockyanim

Les chemins de fichiers sont des références documentaires et ne donnent pas directement accès aux assets.

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Base de l'Archiviste · HYLTID / Orbis Asset Index · Hytale 0.7.2 (release) · Extraction du 19 octobre 2026

Hytale et ses assets appartiennent à Hypixel Studios. Référence non officielle ; les noms proviennent des fichiers de langue du jeu et de traductions éditoriales.