Modèle

Hound_Bleached

Models/Undead/Hound_Bleached.json

Référence des assets vanilla Hytale 0.7.2 : présence dans les fichiers ≠ disponibilité en jeu ni configuration vérifiée sur Hylterium. Un modèle visuel n'est pas nécessairement un personnage pouvant apparaître dans le monde.

Modèle

Chemin source
Models/Undead/Hound_Bleached.json
Fichier du modèle
NPC/Undead/Hound_Bleached/Models/Model.blockymodel
Texture
NPC/Undead/Hound_Bleached/Models/Model_Texture.png
Dossier d'animations
NPC/Undead/Hound_Bleached/Animations

Rôles NPC associés

Les liens sont issus des identifiants explicites de modèles d'apparence des rôles NPC.

Animations

Animations: 46
  • AlertedNPC/Undead/Hound_Bleached/Animations/Default/Alerted.blockyanim
  • DeathNPC/Undead/Hound_Bleached/Animations/Damage/Death.blockyanim
  • DeathNPC/Undead/Hound_Bleached/Animations/Damage/Death2.blockyanim
  • FallNPC/Undead/Hound_Bleached/Animations/Default/Fall.blockyanim
  • FluidIdleNPC/Undead/Hound_Bleached/Animations/Default/Idle.blockyanim
  • FluidRunNPC/Undead/Hound_Bleached/Animations/Default/Run.blockyanim
  • FluidWalkNPC/Undead/Hound_Bleached/Animations/Default/Walk.blockyanim
  • FluidWalkBackwardNPC/Undead/Hound_Bleached/Animations/Default/Walk_Backward.blockyanim
  • FlyNPC/Undead/Hound_Bleached/Animations/Fly/Fly.blockyanim
  • FlyBackwardNPC/Undead/Hound_Bleached/Animations/Fly/Fly_Backward.blockyanim
  • FlyFastNPC/Undead/Hound_Bleached/Animations/Fly/Fly_Fast.blockyanim
  • FlyIdleNPC/Undead/Hound_Bleached/Animations/Fly/Fly_Idle.blockyanim
  • HurtNPC/Undead/Hound_Bleached/Animations/Damage/Hurt.blockyanim
  • HurtNPC/Undead/Hound_Bleached/Animations/Damage/Hurt2.blockyanim
  • HurtNPC/Undead/Hound_Bleached/Animations/Damage/Hurt3.blockyanim
  • HurtNPC/Undead/Hound_Bleached/Animations/Damage/Hurt4.blockyanim
  • HurtNPC/Undead/Hound_Bleached/Animations/Damage/Hurt5.blockyanim
  • IdleNPC/Undead/Hound_Bleached/Animations/Default/Idle.blockyanim
  • IdlePassiveNPC/Undead/Hound_Bleached/Animations/Default/Sit.blockyanim
  • IdlePassiveNPC/Undead/Hound_Bleached/Animations/Flavor/Sniff_Ground.blockyanim
  • IdlePassiveNPC/Undead/Hound_Bleached/Animations/Flavor/Howl.blockyanim
  • IdlePassiveNPC/Undead/Hound_Bleached/Animations/Flavor/Sniff.blockyanim
  • IdlePassiveNPC/Undead/Hound_Bleached/Animations/Flavor/Scratch.blockyanim
  • JumpNPC/Undead/Hound_Bleached/Animations/Default/Jump.blockyanim
  • JumpRunNPC/Undead/Hound_Bleached/Animations/Default/Jump_Far.blockyanim
  • JumpWalkNPC/Undead/Hound_Bleached/Animations/Default/Jump.blockyanim
  • LaydownNPC/Undead/Hound_Bleached/Animations/Default/Laydown.blockyanim
  • RunNPC/Undead/Hound_Bleached/Animations/Default/Run.blockyanim
  • SearchNPC/Undead/Hound_Bleached/Animations/Flavor/Search.blockyanim
  • SitNPC/Undead/Hound_Bleached/Animations/Default/Sit.blockyanim
  • SleepNPC/Undead/Hound_Bleached/Animations/Default/Sleep.blockyanim
  • SpawnNPC/Undead/Hound_Bleached/Animations/Default/Spawn.blockyanim
  • SwimNPC/Undead/Hound_Bleached/Animations/Swim/Swim.blockyanim
  • SwimBackwardNPC/Undead/Hound_Bleached/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveNPC/Undead/Hound_Bleached/Animations/Swim/Swim.blockyanim
  • SwimDiveBackwardNPC/Undead/Hound_Bleached/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveFastNPC/Undead/Hound_Bleached/Animations/Swim/Swim_Fast.blockyanim
  • SwimFastNPC/Undead/Hound_Bleached/Animations/Swim/Swim_Fast.blockyanim
  • SwimFloatNPC/Undead/Hound_Bleached/Animations/Swim/Swim_Float.blockyanim
  • SwimIdleNPC/Undead/Hound_Bleached/Animations/Swim/Swim_Idle.blockyanim
  • SwimJumpNPC/Undead/Hound_Bleached/Animations/Swim/Swim_Idle.blockyanim
  • SwimSinkNPC/Undead/Hound_Bleached/Animations/Swim/Swim_Sink.blockyanim
  • ThreatenNPC/Undead/Hound_Bleached/Animations/Flavor/Threaten.blockyanim
  • WakeNPC/Undead/Hound_Bleached/Animations/Default/Wake.blockyanim
  • WalkNPC/Undead/Hound_Bleached/Animations/Default/Walk.blockyanim
  • WalkBackwardNPC/Undead/Hound_Bleached/Animations/Default/Walk_Backward.blockyanim

Sons associés

  • SFX_Wolf_Alerted
  • SFX_Wolf_Death
  • SFX_Wolf_Hurt
  • SFX_Wolf_Run
  • SFX_Wolf_Sleep

Les chemins de fichiers sont des références documentaires et ne donnent pas directement accès aux assets.

Retour au catalogue

Base de l'Archiviste · HYLTID / Orbis Asset Index · Hytale 0.7.2 (release) · Extraction du 19 octobre 2026

Hytale et ses assets appartiennent à Hypixel Studios. Référence non officielle ; les noms proviennent des fichiers de langue du jeu et de traductions éditoriales.