Modèle
Horse_Skeleton
Models/Undead/Horse_Skeleton.jsonRéférence des assets vanilla Hytale 0.7.2 : présence dans les fichiers ≠ disponibilité en jeu ni configuration vérifiée sur Hylterium. Un modèle visuel n'est pas nécessairement un personnage pouvant apparaître dans le monde.
Modèle
- Chemin source
- Models/Undead/Horse_Skeleton.json
- Fichier du modèle
- NPC/Undead/Horse_Skeleton/Models/Model.blockymodel
- Texture
- NPC/Undead/Horse_Skeleton/Models/Texture.png
- Dossier d'animations
- NPC/Livestock/Horse/Animations
- Modèle parent
- Horse
Rôles NPC associés
Les liens sont issus des identifiants explicites de modèles d'apparence des rôles NPC.
Animations
Animations: 42
- Alerted
NPC/Livestock/Horse/Animations/Default/Alerted.blockyanim - Crouch
NPC/Livestock/Horse/Animations/Default/Crouch.blockyanim - CrouchWalk
NPC/Livestock/Horse/Animations/Default/Crouch_Walk.blockyanim - CrouchWalkBackward
NPC/Livestock/Horse/Animations/Default/Crouch_Walk_Backward.blockyanim - Curious
NPC/Livestock/Horse/Animations/Flavor/Curious.blockyanim - Death
NPC/Livestock/Horse/Animations/Damage/Death.blockyanim - Eat
NPC/Livestock/Horse/Animations/Flavor/Eat.blockyanim - Fall
NPC/Livestock/Horse/Animations/Default/Fall.blockyanim - FluidIdle
NPC/Livestock/Horse/Animations/Default/Idle.blockyanim - FluidRun
NPC/Livestock/Horse/Animations/Default/Run.blockyanim - FluidWalk
NPC/Livestock/Horse/Animations/Default/Walk.blockyanim - FluidWalkBackward
NPC/Livestock/Horse/Animations/Default/Walk_Backward.blockyanim - Fly
NPC/Livestock/Horse/Animations/Fly/Fly.blockyanim - FlyBackward
NPC/Livestock/Horse/Animations/Fly/Fly_Backward.blockyanim - FlyFast
NPC/Livestock/Horse/Animations/Fly/Fly_Fast.blockyanim - FlyIdle
NPC/Livestock/Horse/Animations/Fly/Fly_Idle.blockyanim - GreetAnimation
NPC/Livestock/Horse/Animations/Default/Idle.blockyanim - Hurt
NPC/Livestock/Horse/Animations/Damage/Hurt.blockyanim - Hurt
NPC/Livestock/Horse/Animations/Damage/Hurt2.blockyanim - Idle
NPC/Livestock/Horse/Animations/Default/Idle.blockyanim - Jump
NPC/Livestock/Horse/Animations/Default/Jump.blockyanim - JumpRun
NPC/Livestock/Horse/Animations/Default/Jump_Far.blockyanim - JumpWalk
NPC/Livestock/Horse/Animations/Default/Jump_Far.blockyanim - Laydown
NPC/Livestock/Horse/Animations/Default/Laydown.blockyanim - LookAround
NPC/Livestock/Horse/Animations/Flavor/Look_Around.blockyanim - Neigh
NPC/Livestock/Horse/Animations/Flavor/Neigh.blockyanim - Run
NPC/Livestock/Horse/Animations/Default/Run.blockyanim - Sleep
NPC/Livestock/Horse/Animations/Default/Sleep.blockyanim - Spawn
NPC/Livestock/Horse/Animations/Default/Spawn.blockyanim - Swim
NPC/Livestock/Horse/Animations/Swim/Swim.blockyanim - SwimBackward
NPC/Livestock/Horse/Animations/Swim/Swim_Backward.blockyanim - SwimDive
NPC/Livestock/Horse/Animations/Swim/Swim.blockyanim - SwimDiveBackward
NPC/Livestock/Horse/Animations/Swim/Swim_Backward.blockyanim - SwimDiveFast
NPC/Livestock/Horse/Animations/Swim/Swim_Fast.blockyanim - SwimFast
NPC/Livestock/Horse/Animations/Swim/Swim_Fast.blockyanim - SwimFloat
NPC/Livestock/Horse/Animations/Swim/Swim_Float.blockyanim - SwimIdle
NPC/Livestock/Horse/Animations/Swim/Swim_Idle.blockyanim - SwimJump
NPC/Livestock/Horse/Animations/Swim/Swim_Jump.blockyanim - SwimSink
NPC/Livestock/Horse/Animations/Swim/Swim_Sink.blockyanim - Wake
NPC/Livestock/Horse/Animations/Default/Wake.blockyanim - Walk
NPC/Livestock/Horse/Animations/Default/Walk.blockyanim - WalkBackward
NPC/Livestock/Horse/Animations/Default/Walk_Backward.blockyanim
Attachements
- Mane / Undead
NPC/Livestock/Horse/Models/Attachments/Mane.blockymodelNPC/Livestock/Horse/Models/Attachments/Mane_Undead.png
Sons associés
SFX_Horse_AlertedSFX_Horse_DeathSFX_Horse_HurtSFX_Horse_IdleSFX_Horse_RunSFX_Horse_SleepSFX_Horse_Wake
Les chemins de fichiers sont des références documentaires et ne donnent pas directement accès aux assets.
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