Modèle

Goblin_Gobliterator_Phase3

Models/Boss/Goblin_Gobliterator/Goblin_Gobliterator_Phase3.json

Référence des assets vanilla Hytale 0.7.2 : présence dans les fichiers ≠ disponibilité en jeu ni configuration vérifiée sur Hylterium. Un modèle visuel n'est pas nécessairement un personnage pouvant apparaître dans le monde.

Modèle

Chemin source
Models/Boss/Goblin_Gobliterator/Goblin_Gobliterator_Phase3.json
Fichier du modèle
NPC/Boss/Goblin_Gobliterator/Models/Model.blockymodel
Texture
NPC/Boss/Goblin_Gobliterator/Models/Texture.png
Dossier d'animations
NPC

Rôles NPC associés

Les liens sont issus des identifiants explicites de modèles d'apparence des rôles NPC.

Animations

Animations: 53
  • AlertedNPC/Undead/Shadow_Knight/Animations/Default/Alerted.blockyanim
  • ArenaDeath_LoopNPC/Boss/Goblin_Gobliterator/Animations/Attacks/Phase_Transition/ArenaDeath_Loop.blockyanim
  • ArmFallNPC/Boss/Goblin_Gobliterator/Animations/Attacks/Phase_Transition/Phase1_Transition.blockyanim
  • ClimbDownNPC/Undead/Shadow_Knight/Animations/Climb/Climb_Down.blockyanim
  • ClimbIdleNPC/Undead/Shadow_Knight/Animations/Climb/Climb_Idle.blockyanim
  • ClimbLeftNPC/Undead/Shadow_Knight/Animations/Climb/Climb_Left.blockyanim
  • ClimbRightNPC/Undead/Shadow_Knight/Animations/Climb/Climb_Right.blockyanim
  • ClimbUpNPC/Undead/Shadow_Knight/Animations/Climb/Climb_Up.blockyanim
  • CrouchNPC/Undead/Shadow_Knight/Animations/Default/Crouch.blockyanim
  • CrouchWalkNPC/Undead/Shadow_Knight/Animations/Default/Crouch_Walk.blockyanim
  • CrouchWalkBackwardNPC/Undead/Shadow_Knight/Animations/Default/Crouch_Walk_Backward.blockyanim
  • DeathNPC/Boss/Goblin_Gobliterator/Animations/Attacks/Phase_Transition/ArenaDeath.blockyanim
  • DeathDrownNPC/Undead/Shadow_Knight/Animations/Damage/Death_Drown.blockyanim
  • DeathFlyNPC/Undead/Shadow_Knight/Animations/Damage/Death_Fly.blockyanim
  • DeathFlyImpactNPC/Undead/Shadow_Knight/Animations/Damage/Death_Fly_Impact.blockyanim
  • DeathSwimNPC/Undead/Shadow_Knight/Animations/Damage/Death_Swim.blockyanim
  • FallNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Fall.blockyanim
  • FallNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Fall2.blockyanim
  • FallFarNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Fall_Far.blockyanim
  • FlyNPC/Undead/Shadow_Knight/Animations/Fly/Fly.blockyanim
  • FlyBackwardNPC/Undead/Shadow_Knight/Animations/Fly/Fly_Backward.blockyanim
  • FlyFastNPC/Undead/Shadow_Knight/Animations/Fly/Fly_Fast.blockyanim
  • FlyIdleNPC/Undead/Shadow_Knight/Animations/Fly/Fly_Idle.blockyanim
  • HurtNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Hurt.blockyanim
  • IdleNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Idle.blockyanim
  • JumpNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Jump.blockyanim
  • JumpRunNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Jump_Far.blockyanim
  • JumpRunNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Jump_Far2.blockyanim
  • JumpWalkNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Jump.blockyanim
  • P2toP3_FallNPC/Boss/Goblin_Gobliterator/Animations/Attacks/Phase_Transition/P2toP3_Fall.blockyanim
  • PhaseTransitionStartNPC/Boss/Goblin_Gobliterator/Animations/Attacks/Phase_Transition/Phase_Transition_Start.blockyanim
  • RunNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Run.blockyanim
  • RunBackwardNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Run_Backward.blockyanim
  • SawChargeNPC/Boss/Goblin_Gobliterator/Animations/Attacks/Saw_Charge/Saw_Charge_Charging.blockyanim
  • SawChargeCrashNPC/Boss/Goblin_Gobliterator/Animations/Attacks/Saw_Charge/Saw_Charge_Crash.blockyanim
  • SawChargeImpactNPC/Boss/Goblin_Gobliterator/Animations/Attacks/Saw_Charge/Saw_Charge_Crash.blockyanim
  • SawChargeMissNPC/Boss/Goblin_Gobliterator/Animations/Attacks/Saw_Charge/Saw_Charge_Recover.blockyanim
  • SawChargePrepareNPC/Boss/Goblin_Gobliterator/Animations/Attacks/Saw_Charge/Saw_Charge_Entry.blockyanim
  • SawPhaseTransitionNPC/Boss/Goblin_Gobliterator/Animations/Attacks/Phase_Transition/Phase2_Transition.blockyanim
  • SpawnNPC/Undead/Shadow_Knight/Animations/Default/Spawn.blockyanim
  • SprintNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Sprint.blockyanim
  • SwimNPC/Undead/Shadow_Knight/Animations/Swim/Swim.blockyanim
  • SwimBackwardNPC/Undead/Shadow_Knight/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveNPC/Undead/Shadow_Knight/Animations/Swim/Swim.blockyanim
  • SwimDiveBackwardNPC/Undead/Shadow_Knight/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveFastNPC/Undead/Shadow_Knight/Animations/Swim/Swim_Dive_Fast.blockyanim
  • SwimFastNPC/Undead/Shadow_Knight/Animations/Swim/Swim_Fast.blockyanim
  • SwimFloatNPC/Undead/Shadow_Knight/Animations/Swim/Swim_Float.blockyanim
  • SwimIdleNPC/Undead/Shadow_Knight/Animations/Swim/Swim_Idle.blockyanim
  • SwimJumpNPC/Undead/Shadow_Knight/Animations/Swim/Swim_Jump.blockyanim
  • SwimSinkNPC/Undead/Shadow_Knight/Animations/Swim/Swim_Sink.blockyanim
  • WalkNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Walk.blockyanim
  • WalkBackwardNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Walk_Backward.blockyanim

Attachements

  • Pilot / DefaultNPC/Boss/Goblin_Gobliterator/Models/Attachments/Goblin_Pilot_Attachment.blockymodelNPC/Boss/Goblin_Gobliterator/Models/Attachments/Goblin_Pilot_Attachment_Texture.png

Sons associés

  • SFX_Gobliterator_Death
  • SFX_Gobliterator_Run_Loop
  • SFX_Gobliterator_Saw_Charge_End
  • SFX_Gobliterator_Saw_Charge_Pre
  • SFX_Gobliterator_Stagger
  • SFX_Gobliterator_Walk_Loop

Les chemins de fichiers sont des références documentaires et ne donnent pas directement accès aux assets.

Retour au catalogue

Base de l'Archiviste · HYLTID / Orbis Asset Index · Hytale 0.7.2 (release) · Extraction du 19 octobre 2026

Hytale et ses assets appartiennent à Hypixel Studios. Référence non officielle ; les noms proviennent des fichiers de langue du jeu et de traductions éditoriales.