Modèle

Chicken_Undead

Models/Undead/Chicken_Undead.json

Référence des assets vanilla Hytale 0.7.2 : présence dans les fichiers ≠ disponibilité en jeu ni configuration vérifiée sur Hylterium. Un modèle visuel n'est pas nécessairement un personnage pouvant apparaître dans le monde.

Modèle

Chemin source
Models/Undead/Chicken_Undead.json
Fichier du modèle
NPC/Undead/Chicken_Undead/Models/Model.blockymodel
Texture
NPC/Undead/Chicken_Undead/Models/Texture.png
Dossier d'animations
NPC/Livestock/Chicken/Animations
Modèle parent
Chicken

Rôles NPC associés

Les liens sont issus des identifiants explicites de modèles d'apparence des rôles NPC.

Animations

Animations: 54
  • AlertedNPC/Livestock/Chicken/Animations/Default/Alerted.blockyanim
  • AlertedNPC/Livestock/Chicken/Animations/Default/Alerted2.blockyanim
  • CrouchNPC/Livestock/Chicken/Animations/Default/Crouch.blockyanim
  • CrouchWalkNPC/Livestock/Chicken/Animations/Default/Crouch_Walk.blockyanim
  • CrouchWalkBackwardNPC/Livestock/Chicken/Animations/Default/Crouch_Walk_Backward.blockyanim
  • CuriousNPC/Livestock/Chicken/Animations/Flavor/Curious.blockyanim
  • DeathNPC/Livestock/Chicken/Animations/Damage/Death.blockyanim
  • EatNPC/Livestock/Chicken/Animations/Flavor/Eat.blockyanim
  • EatNPC/Livestock/Chicken/Animations/Flavor/Eat2.blockyanim
  • FallNPC/Livestock/Chicken/Animations/Default/Jump.blockyanim
  • FleeNPC/Livestock/Chicken/Animations/Default/Flee.blockyanim
  • FleePAssiveNPC/Livestock/Chicken/Animations/Flavor/Flee_Flap.blockyanim
  • FluidIdleNPC/Livestock/Chicken/Animations/Default/Idle.blockyanim
  • FluidRunNPC/Livestock/Chicken/Animations/Default/Run.blockyanim
  • FluidWalkNPC/Livestock/Chicken/Animations/Default/Walk.blockyanim
  • FluidWalkBackwardNPC/Livestock/Chicken/Animations/Default/Walk_Backward.blockyanim
  • FlyNPC/Livestock/Chicken/Animations/Fly/Fly.blockyanim
  • FlyBackwardNPC/Livestock/Chicken/Animations/Fly/Fly_Backward.blockyanim
  • FlyFastNPC/Livestock/Chicken/Animations/Fly/Fly_Fast.blockyanim
  • FlyIdleNPC/Livestock/Chicken/Animations/Fly/Fly_Idle.blockyanim
  • GreetAnimationNPC/Livestock/Chicken/Animations/Default/Idle.blockyanim
  • HurtNPC/Livestock/Chicken/Animations/Damage/Hurt.blockyanim
  • IdleNPC/Livestock/Chicken/Animations/Default/Idle.blockyanim
  • IdlePassiveNPC/Livestock/Chicken/Animations/Flavor/Eat.blockyanim
  • IdlePassiveNPC/Livestock/Chicken/Animations/Flavor/Eat2.blockyanim
  • IdlePassiveNPC/Livestock/Chicken/Animations/Flavor/Look_Left.blockyanim
  • IdlePassiveNPC/Livestock/Chicken/Animations/Flavor/Peck.blockyanim
  • JumpNPC/Livestock/Chicken/Animations/Default/Jump.blockyanim
  • JumpRunNPC/Livestock/Chicken/Animations/Default/Jump.blockyanim
  • JumpSprintNPC/Livestock/Chicken/Animations/Default/Jump.blockyanim
  • JumpWalkNPC/Livestock/Chicken/Animations/Default/Jump.blockyanim
  • LaydownNPC/Livestock/Chicken/Animations/Default/Laydown.blockyanim
  • RunNPC/Livestock/Chicken/Animations/Default/Run.blockyanim
  • RunBackwardNPC/Livestock/Chicken/Animations/Default/Run_Backward.blockyanim
  • RunPassiveNPC/Livestock/Chicken/Animations/Flavor/Run_Flap.blockyanim
  • SleepNPC/Livestock/Chicken/Animations/Default/Sleep.blockyanim
  • SpawnNPC/Livestock/Chicken/Animations/Default/Spawn.blockyanim
  • SprintNPC/Livestock/Chicken/Animations/Default/Sprint.blockyanim
  • StepRunNPC/Livestock/Chicken/Animations/Default/Step_Run.blockyanim
  • StepSprintNPC/Livestock/Chicken/Animations/Default/Step_Sprint.blockyanim
  • StepWalkNPC/Livestock/Chicken/Animations/Default/Step_Walk.blockyanim
  • SwimNPC/Livestock/Chicken/Animations/Swim/Swim.blockyanim
  • SwimBackwardNPC/Livestock/Chicken/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveNPC/Livestock/Chicken/Animations/Swim/Swim.blockyanim
  • SwimDiveBackwardNPC/Livestock/Chicken/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveFastNPC/Livestock/Chicken/Animations/Swim/Swim_Fast.blockyanim
  • SwimFastNPC/Livestock/Chicken/Animations/Swim/Swim_Fast.blockyanim
  • SwimFloatNPC/Livestock/Chicken/Animations/Swim/Swim_Float.blockyanim
  • SwimIdleNPC/Livestock/Chicken/Animations/Swim/Swim_Idle.blockyanim
  • SwimJumpNPC/Livestock/Chicken/Animations/Default/Jump.blockyanim
  • SwimSinkNPC/Livestock/Chicken/Animations/Swim/Swim_Sink.blockyanim
  • WakeNPC/Livestock/Chicken/Animations/Default/Wake.blockyanim
  • WalkNPC/Livestock/Chicken/Animations/Default/Walk.blockyanim
  • WalkBackwardNPC/Livestock/Chicken/Animations/Default/Walk_Backward.blockyanim

Attachements

  • Extras / ForkNPC/Undead/Chicken_Undead/Models/Attachments/Fork.blockymodelNPC/Undead/Chicken_Undead/Models/Attachments/Fork_Texture.png

Sons associés

  • SFX_Chicken_Alerted
  • SFX_Chicken_Death
  • SFX_Chicken_Hurt
  • SFX_Chicken_Run
  • SFX_Chicken_Walk

Les chemins de fichiers sont des références documentaires et ne donnent pas directement accès aux assets.

Retour au catalogue

Base de l'Archiviste · HYLTID / Orbis Asset Index · Hytale 0.7.2 (release) · Extraction du 19 octobre 2026

Hytale et ses assets appartiennent à Hypixel Studios. Référence non officielle ; les noms proviennent des fichiers de langue du jeu et de traductions éditoriales.