Modèle

Bat

Models/Flying_Critter/Bat.json

Référence des assets vanilla Hytale 0.7.2 : présence dans les fichiers ≠ disponibilité en jeu ni configuration vérifiée sur Hylterium. Un modèle visuel n'est pas nécessairement un personnage pouvant apparaître dans le monde.

Modèle

Chemin source
Models/Flying_Critter/Bat.json
Fichier du modèle
NPC/Flying_Critter/Bat/Models/Model.blockymodel
Texture
NPC/Flying_Critter/Bat/Models/Texture.png
Dossier d'animations
NPC/Flying_Critter/Bat/Animations

Rôles NPC associés

Les liens sont issus des identifiants explicites de modèles d'apparence des rôles NPC.

Animations

Animations: 58
  • AlertedNPC/Flying_Critter/Bat/Animations/Default/Alerted.blockyanim
  • CrouchNPC/Flying_Critter/Bat/Animations/Default/Crouch.blockyanim
  • CrouchWalkNPC/Flying_Critter/Bat/Animations/Default/Crouch_Walk.blockyanim
  • CrouchWalkBackwardNPC/Flying_Critter/Bat/Animations/Default/Crouch_Walk_Backward.blockyanim
  • CuriousNPC/Flying_Critter/Bat/Animations/Flavor/Curious.blockyanim
  • DeathNPC/Flying_Critter/Bat/Animations/Damage/Death.blockyanim
  • DeathDrownNPC/Flying_Critter/Bat/Animations/Damage/Death_Drown.blockyanim
  • DeathFlyNPC/Flying_Critter/Bat/Animations/Damage/Death_Fly.blockyanim
  • DeathFlyImpactNPC/Flying_Critter/Bat/Animations/Damage/Death_Fly_Impact.blockyanim
  • DeathSwimNPC/Flying_Critter/Bat/Animations/Damage/Death_Swim.blockyanim
  • FallNPC/Flying_Critter/Bat/Animations/Default/Jump.blockyanim
  • FluidIdleNPC/Flying_Critter/Bat/Animations/Default/Idle.blockyanim
  • FluidRunNPC/Flying_Critter/Bat/Animations/Default/Run.blockyanim
  • FluidWalkNPC/Flying_Critter/Bat/Animations/Default/Walk.blockyanim
  • FluidWalkBackwardNPC/Flying_Critter/Bat/Animations/Default/Walk_Backward.blockyanim
  • FlyNPC/Flying_Critter/Bat/Animations/Fly/Fly.blockyanim
  • FlyNPC/Flying_Critter/Bat/Animations/Fly/Fly.blockyanim
  • FlyNPC/Flying_Critter/Bat/Animations/Fly/Fly.blockyanim
  • FlyBackwardNPC/Flying_Critter/Bat/Animations/Fly/Fly_Backward.blockyanim
  • FlyBackwardNPC/Flying_Critter/Bat/Animations/Fly/Fly_Backward.blockyanim
  • FlyBackwardNPC/Flying_Critter/Bat/Animations/Fly/Fly_Backward.blockyanim
  • FlyFastNPC/Flying_Critter/Bat/Animations/Fly/Fly_Fast.blockyanim
  • FlyFastNPC/Flying_Critter/Bat/Animations/Fly/Fly_Fast.blockyanim
  • FlyFastNPC/Flying_Critter/Bat/Animations/Fly/Fly_Fast.blockyanim
  • FlyIdleNPC/Flying_Critter/Bat/Animations/Fly/Fly_Idle.blockyanim
  • FlyIdleNPC/Flying_Critter/Bat/Animations/Fly/Fly_Idle.blockyanim
  • FlyIdleNPC/Flying_Critter/Bat/Animations/Fly/Fly_Idle.blockyanim
  • HurtNPC/Flying_Critter/Bat/Animations/Damage/Hurt.blockyanim
  • HurtDrownNPC/Flying_Critter/Bat/Animations/Damage/Hurt_Drown.blockyanim
  • HurtFlyNPC/Flying_Critter/Bat/Animations/Damage/Hurt_Fly.blockyanim
  • HurtSwimNPC/Flying_Critter/Bat/Animations/Damage/Hurt_Swim.blockyanim
  • IdleNPC/Flying_Critter/Bat/Animations/Default/Idle.blockyanim
  • JumpNPC/Flying_Critter/Bat/Animations/Default/Jump.blockyanim
  • JumpRunNPC/Flying_Critter/Bat/Animations/Default/Jump.blockyanim
  • JumpSprintNPC/Flying_Critter/Bat/Animations/Default/Jump.blockyanim
  • JumpWalkNPC/Flying_Critter/Bat/Animations/Default/Jump.blockyanim
  • LaydownNPC/Flying_Critter/Bat/Animations/Default/Laydown.blockyanim
  • RunNPC/Flying_Critter/Bat/Animations/Default/Run.blockyanim
  • RunBackwardNPC/Flying_Critter/Bat/Animations/Default/Run_Backward.blockyanim
  • SleepNPC/Flying_Critter/Bat/Animations/Default/Sleep.blockyanim
  • SpawnNPC/Flying_Critter/Bat/Animations/Default/Spawn.blockyanim
  • SprintNPC/Flying_Critter/Bat/Animations/Default/Sprint.blockyanim
  • StepRunNPC/Flying_Critter/Bat/Animations/Default/Step_Run.blockyanim
  • StepSprintNPC/Flying_Critter/Bat/Animations/Default/Step_Sprint.blockyanim
  • StepWalkNPC/Flying_Critter/Bat/Animations/Default/Step_Walk.blockyanim
  • SwimNPC/Flying_Critter/Bat/Animations/Swim/Swim.blockyanim
  • SwimBackwardNPC/Flying_Critter/Bat/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveNPC/Flying_Critter/Bat/Animations/Swim/Swim.blockyanim
  • SwimDiveBackwardNPC/Flying_Critter/Bat/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveFastNPC/Flying_Critter/Bat/Animations/Swim/Swim_Fast.blockyanim
  • SwimFastNPC/Flying_Critter/Bat/Animations/Swim/Swim_Fast.blockyanim
  • SwimFloatNPC/Flying_Critter/Bat/Animations/Swim/Swim_Float.blockyanim
  • SwimIdleNPC/Flying_Critter/Bat/Animations/Swim/Swim_Idle.blockyanim
  • SwimJumpNPC/Flying_Critter/Bat/Animations/Default/Jump.blockyanim
  • SwimSinkNPC/Flying_Critter/Bat/Animations/Swim/Swim_Sink.blockyanim
  • WakeNPC/Flying_Critter/Bat/Animations/Default/Wake.blockyanim
  • WalkNPC/Flying_Critter/Bat/Animations/Default/Walk.blockyanim
  • WalkBackwardNPC/Flying_Critter/Bat/Animations/Default/Walk_Backward.blockyanim

Sons associés

  • SFX_Bat_Alerted
  • SFX_Bat_Death
  • SFX_Bat_Hurt

Les chemins de fichiers sont des références documentaires et ne donnent pas directement accès aux assets.

Retour au catalogue

Base de l'Archiviste · HYLTID / Orbis Asset Index · Hytale 0.7.2 (release) · Extraction du 19 octobre 2026

Hytale et ses assets appartiennent à Hypixel Studios. Référence non officielle ; les noms proviennent des fichiers de langue du jeu et de traductions éditoriales.