Modelo

Horse_Skeleton_Armored

Models/Undead/Horse_Skeleton_Armored.json

Referencia de assets vanilla de Hytale 0.7.2: su presencia no confirma disponibilidad ni configuración en Hylterium. Un modelo visual no representa necesariamente una criatura que aparezca en el juego.

Modelo

Ruta de origen
Models/Undead/Horse_Skeleton_Armored.json
Archivo de modelo
NPC/Undead/Horse_Skeleton/Models/Model.blockymodel
Textura
NPC/Undead/Horse_Skeleton/Models/Texture.png
Carpeta de animaciones
NPC/Livestock/Horse/Animations
Modelo principal
Horse

Roles NPC vinculados

Los vínculos proceden de los identificadores explícitos de modelos de apariencia de los roles NPC.

Animaciones

Animaciones: 42
  • AlertedNPC/Livestock/Horse/Animations/Default/Alerted.blockyanim
  • CrouchNPC/Livestock/Horse/Animations/Default/Crouch.blockyanim
  • CrouchWalkNPC/Livestock/Horse/Animations/Default/Crouch_Walk.blockyanim
  • CrouchWalkBackwardNPC/Livestock/Horse/Animations/Default/Crouch_Walk_Backward.blockyanim
  • CuriousNPC/Livestock/Horse/Animations/Flavor/Curious.blockyanim
  • DeathNPC/Livestock/Horse/Animations/Damage/Death.blockyanim
  • EatNPC/Livestock/Horse/Animations/Flavor/Eat.blockyanim
  • FallNPC/Livestock/Horse/Animations/Default/Fall.blockyanim
  • FluidIdleNPC/Livestock/Horse/Animations/Default/Idle.blockyanim
  • FluidRunNPC/Livestock/Horse/Animations/Default/Run.blockyanim
  • FluidWalkNPC/Livestock/Horse/Animations/Default/Walk.blockyanim
  • FluidWalkBackwardNPC/Livestock/Horse/Animations/Default/Walk_Backward.blockyanim
  • FlyNPC/Livestock/Horse/Animations/Fly/Fly.blockyanim
  • FlyBackwardNPC/Livestock/Horse/Animations/Fly/Fly_Backward.blockyanim
  • FlyFastNPC/Livestock/Horse/Animations/Fly/Fly_Fast.blockyanim
  • FlyIdleNPC/Livestock/Horse/Animations/Fly/Fly_Idle.blockyanim
  • GreetAnimationNPC/Livestock/Horse/Animations/Default/Idle.blockyanim
  • HurtNPC/Livestock/Horse/Animations/Damage/Hurt.blockyanim
  • HurtNPC/Livestock/Horse/Animations/Damage/Hurt2.blockyanim
  • IdleNPC/Livestock/Horse/Animations/Default/Idle.blockyanim
  • JumpNPC/Livestock/Horse/Animations/Default/Jump.blockyanim
  • JumpRunNPC/Livestock/Horse/Animations/Default/Jump_Far.blockyanim
  • JumpWalkNPC/Livestock/Horse/Animations/Default/Jump_Far.blockyanim
  • LaydownNPC/Livestock/Horse/Animations/Default/Laydown.blockyanim
  • LookAroundNPC/Livestock/Horse/Animations/Flavor/Look_Around.blockyanim
  • NeighNPC/Livestock/Horse/Animations/Flavor/Neigh.blockyanim
  • RunNPC/Livestock/Horse/Animations/Default/Run.blockyanim
  • SleepNPC/Livestock/Horse/Animations/Default/Sleep.blockyanim
  • SpawnNPC/Livestock/Horse/Animations/Default/Spawn.blockyanim
  • SwimNPC/Livestock/Horse/Animations/Swim/Swim.blockyanim
  • SwimBackwardNPC/Livestock/Horse/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveNPC/Livestock/Horse/Animations/Swim/Swim.blockyanim
  • SwimDiveBackwardNPC/Livestock/Horse/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveFastNPC/Livestock/Horse/Animations/Swim/Swim_Fast.blockyanim
  • SwimFastNPC/Livestock/Horse/Animations/Swim/Swim_Fast.blockyanim
  • SwimFloatNPC/Livestock/Horse/Animations/Swim/Swim_Float.blockyanim
  • SwimIdleNPC/Livestock/Horse/Animations/Swim/Swim_Idle.blockyanim
  • SwimJumpNPC/Livestock/Horse/Animations/Swim/Swim_Jump.blockyanim
  • SwimSinkNPC/Livestock/Horse/Animations/Swim/Swim_Sink.blockyanim
  • WakeNPC/Livestock/Horse/Animations/Default/Wake.blockyanim
  • WalkNPC/Livestock/Horse/Animations/Default/Walk.blockyanim
  • WalkBackwardNPC/Livestock/Horse/Animations/Default/Walk_Backward.blockyanim

Accesorios

  • NPC/Undead/Horse_Skeleton/Models/Attachments/Armor.blockymodelNPC/Undead/Horse_Skeleton/Models/Attachments/Armor.blockymodelNPC/Undead/Horse_Skeleton/Models/Attachments/Armor_Texture.png
  • Mane / UndeadNPC/Livestock/Horse/Models/Attachments/Mane.blockymodelNPC/Livestock/Horse/Models/Attachments/Mane_Undead.png

Sonidos vinculados

  • SFX_Horse_Alerted
  • SFX_Horse_Death
  • SFX_Horse_Hurt
  • SFX_Horse_Idle
  • SFX_Horse_Run
  • SFX_Horse_Sleep
  • SFX_Horse_Wake

Las rutas son referencias documentales, no descargas directas de recursos.

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Base de l'Archiviste · HYLTID / Orbis Asset Index · Hytale 0.7.2 (release) · Extracción del 19 de octubre de 2026

Hytale y sus recursos pertenecen a Hypixel Studios. Referencia no oficial; los nombres proceden de los archivos de idioma del juego y de traducciones editoriales.