Modelo

Goblin_Gobliterator_Phase1

Models/Boss/Goblin_Gobliterator/Goblin_Gobliterator_Phase1.json

Referencia de assets vanilla de Hytale 0.7.2: su presencia no confirma disponibilidad ni configuración en Hylterium. Un modelo visual no representa necesariamente una criatura que aparezca en el juego.

Modelo

Ruta de origen
Models/Boss/Goblin_Gobliterator/Goblin_Gobliterator_Phase1.json
Archivo de modelo
NPC/Boss/Goblin_Gobliterator/Models/Model.blockymodel
Textura
NPC/Boss/Goblin_Gobliterator/Models/Texture.png
Carpeta de animaciones
NPC

Roles NPC vinculados

Los vínculos proceden de los identificadores explícitos de modelos de apariencia de los roles NPC.

Animaciones

Animaciones: 52
  • AlertedNPC/Undead/Shadow_Knight/Animations/Default/Alerted.blockyanim
  • ArmFallNPC/Boss/Goblin_Gobliterator/Animations/Attacks/Phase_Transition/Phase1_Transition.blockyanim
  • ClimbDownNPC/Undead/Shadow_Knight/Animations/Climb/Climb_Down.blockyanim
  • ClimbIdleNPC/Undead/Shadow_Knight/Animations/Climb/Climb_Idle.blockyanim
  • ClimbLeftNPC/Undead/Shadow_Knight/Animations/Climb/Climb_Left.blockyanim
  • ClimbRightNPC/Undead/Shadow_Knight/Animations/Climb/Climb_Right.blockyanim
  • ClimbUpNPC/Undead/Shadow_Knight/Animations/Climb/Climb_Up.blockyanim
  • CrouchNPC/Undead/Shadow_Knight/Animations/Default/Crouch.blockyanim
  • CrouchWalkNPC/Undead/Shadow_Knight/Animations/Default/Crouch_Walk.blockyanim
  • CrouchWalkBackwardNPC/Undead/Shadow_Knight/Animations/Default/Crouch_Walk_Backward.blockyanim
  • DeathNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Death.blockyanim
  • DeathDrownNPC/Undead/Shadow_Knight/Animations/Damage/Death_Drown.blockyanim
  • DeathFlyNPC/Undead/Shadow_Knight/Animations/Damage/Death_Fly.blockyanim
  • DeathFlyImpactNPC/Undead/Shadow_Knight/Animations/Damage/Death_Fly_Impact.blockyanim
  • DeathSwimNPC/Undead/Shadow_Knight/Animations/Damage/Death_Swim.blockyanim
  • FallNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Fall.blockyanim
  • FallNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Fall2.blockyanim
  • FallFarNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Fall_Far.blockyanim
  • FlyNPC/Undead/Shadow_Knight/Animations/Fly/Fly.blockyanim
  • FlyBackwardNPC/Undead/Shadow_Knight/Animations/Fly/Fly_Backward.blockyanim
  • FlyFastNPC/Undead/Shadow_Knight/Animations/Fly/Fly_Fast.blockyanim
  • FlyIdleNPC/Undead/Shadow_Knight/Animations/Fly/Fly_Idle.blockyanim
  • HurtNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Hurt.blockyanim
  • IdleNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Idle.blockyanim
  • JumpNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Jump.blockyanim
  • JumpRunNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Jump_Far.blockyanim
  • JumpRunNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Jump_Far2.blockyanim
  • JumpWalkNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Jump.blockyanim
  • P2toP3_FallNPC/Boss/Goblin_Gobliterator/Animations/Attacks/Phase_Transition/P2toP3_Fall.blockyanim
  • PhaseTransitionStartNPC/Boss/Goblin_Gobliterator/Animations/Attacks/Phase_Transition/Phase_Transition_Start.blockyanim
  • RunNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Run.blockyanim
  • RunBackwardNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Run_Backward.blockyanim
  • SawChargeNPC/Boss/Goblin_Gobliterator/Animations/Attacks/Saw_Charge/Saw_Charge_Charging.blockyanim
  • SawChargeCrashNPC/Boss/Goblin_Gobliterator/Animations/Attacks/Saw_Charge/Saw_Charge_Crash.blockyanim
  • SawChargeImpactNPC/Boss/Goblin_Gobliterator/Animations/Attacks/Saw_Charge/Saw_Charge_Crash.blockyanim
  • SawChargeMissNPC/Boss/Goblin_Gobliterator/Animations/Attacks/Saw_Charge/Saw_Charge_Recover.blockyanim
  • SawChargePrepareNPC/Boss/Goblin_Gobliterator/Animations/Attacks/Saw_Charge/Saw_Charge_Entry.blockyanim
  • SawPhaseTransitionNPC/Boss/Goblin_Gobliterator/Animations/Attacks/Phase_Transition/Phase2_Transition.blockyanim
  • SpawnNPC/Undead/Shadow_Knight/Animations/Default/Spawn.blockyanim
  • SprintNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Sprint.blockyanim
  • SwimNPC/Undead/Shadow_Knight/Animations/Swim/Swim.blockyanim
  • SwimBackwardNPC/Undead/Shadow_Knight/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveNPC/Undead/Shadow_Knight/Animations/Swim/Swim.blockyanim
  • SwimDiveBackwardNPC/Undead/Shadow_Knight/Animations/Swim/Swim_Backward.blockyanim
  • SwimDiveFastNPC/Undead/Shadow_Knight/Animations/Swim/Swim_Dive_Fast.blockyanim
  • SwimFastNPC/Undead/Shadow_Knight/Animations/Swim/Swim_Fast.blockyanim
  • SwimFloatNPC/Undead/Shadow_Knight/Animations/Swim/Swim_Float.blockyanim
  • SwimIdleNPC/Undead/Shadow_Knight/Animations/Swim/Swim_Idle.blockyanim
  • SwimJumpNPC/Undead/Shadow_Knight/Animations/Swim/Swim_Jump.blockyanim
  • SwimSinkNPC/Undead/Shadow_Knight/Animations/Swim/Swim_Sink.blockyanim
  • WalkNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Walk.blockyanim
  • WalkBackwardNPC/Boss/Goblin_Gobliterator/Animations/Phase_1/Walk_Backward.blockyanim

Accesorios

  • NPC/Boss/Goblin_Gobliterator/Models/Attachments/Gobliterator_Destruction_Crane_R.blockymodelNPC/Boss/Goblin_Gobliterator/Models/Attachments/Gobliterator_Destruction_Crane_R.blockymodelNPC/Boss/Goblin_Gobliterator/Models/Texture.png
  • NPC/Boss/Goblin_Gobliterator/Models/Attachments/Gobliterator_Small_Arm_L.blockymodelNPC/Boss/Goblin_Gobliterator/Models/Attachments/Gobliterator_Small_Arm_L.blockymodelNPC/Boss/Goblin_Gobliterator/Models/Texture.png
  • NPC/Boss/Goblin_Gobliterator/Models/Attachments/Goblin_Pilot_Attachment.blockymodelNPC/Boss/Goblin_Gobliterator/Models/Attachments/Goblin_Pilot_Attachment.blockymodelNPC/Boss/Goblin_Gobliterator/Models/Attachments/Goblin_Pilot_Attachment_Texture.png
  • NPC/Boss/Goblin_Gobliterator/Models/Attachments/Gobliterator_Legs.blockymodelNPC/Boss/Goblin_Gobliterator/Models/Attachments/Gobliterator_Legs.blockymodelNPC/Boss/Goblin_Gobliterator/Models/Texture.png

Sonidos vinculados

  • SFX_Gobliterator_Run_Loop
  • SFX_Gobliterator_Saw_Charge_End
  • SFX_Gobliterator_Saw_Charge_Pre
  • SFX_Gobliterator_Stagger
  • SFX_Gobliterator_Walk_Loop

Las rutas son referencias documentales, no descargas directas de recursos.

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Base de l'Archiviste · HYLTID / Orbis Asset Index · Hytale 0.7.2 (release) · Extracción del 19 de octubre de 2026

Hytale y sus recursos pertenecen a Hypixel Studios. Referencia no oficial; los nombres proceden de los archivos de idioma del juego y de traducciones editoriales.